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About Alliance
About Alliance

RELATED BOOKS

There are actually two books you should get to play an Alliance game. The first is the Rule Book. This book contains all of the rules for every Alliance campaign. It is an 8 1/2 x 11 bound book, 184 pages, with a full color cover and is full of photos, graphs, examples, advice, and explanations of all of the rules. Note: We are still using the NERO Alliance Rule Book until the new Alliance book is available in mid 2008.

Chapters include:

Introduction
Welcome to NERO
Classes
Races
Matters of Life and Death
Combat
Armor
Weapons
The Skill System
Skills
Effects and Deliveries
Magic
Alchemy
Effects
Formal Magic
Rituals
Stealing and Searching
Traps
Special Abilities
Miscellaneous Rules
The Society of NERO
Creating a Character
How to be a Successful NERO Player
How to be a Thief
How to be an NPC
How to Write for NERO
Marshals
The NERO Code of Conduct
Helping NERO
A Glossary of NERO Terms
Index

Rule Book

Each chapter then has its own Player's Guide. The book below is for the Ashbury campaign, located in the beautiful Endless Mountains of northeastern Pennsylvania. This book contains all of the "In-game" information available to your character, such as the history of the campaign world, treatises, laws, and more. It is an 8 1/2 x 11 bound book with 173 pages.

Chapters include:

Out-of-game section
A History of the Duchy of Ashbury
The Rebirth of a Kingdom
Recent Ashbury History
Nobility Timeline
A Guide to Tar'Navarria
Maps
The Estates of Ashbury
Who's Who in Ashbury
The Ashbury Military
Colleges, Universities, and Academies
The Groups of Ashbury
The Laws of Ashbury
The Code of Chivalry
The Ducal Tournament
Holidays in Ashbury
Wines, Ales, and Beers of Ashbury
Treatises on Healing and Necromancy
Fortunetelling
Index
Players Guide

There is also Arch Enemies, a novel by Alliance founder Michael A. Ventrella, which takes place in Ashbury.  You don't need it to play any Alliance games, but it's a great (and fun) way to learn about the races, laws and cultures of the Alliance game.  The book is 506 pages bound (large type), and is 6 x 9. You can go to www.michaelaventrella.com for more information about this book.

Reviews (Excerpts):

"The young bard, Terin Ostler, is astounded when two squires arrive to take him into the Duke’s presence – even more astounded when he learns that he is the one foretold in a prophecy to ensure the Arch remains sealed to imprison the evil Thessi within. The atmosphere of the quest that follows is heightened by intrigues and by Terin’s doubts about who tells the true account of the prophecy, since he is not allowed to read it. The action is lively when the two squires, Rendel and Darlissa, face repeated attacks to protect the timid bard – while he gradually grows in maturity, courage, and character. A tightly written and plotted work that will keep the reader enthralled until the last word is read." -- Christopher Hoare, Muse Book Reviews

"A late twist lends the entire novel a surprisingly tight narrative ." -- Pat Ferrara , Mania.com

"Clever, funny and suspenseful. Normally, I would rather eat bees than read fantasy novels, but this one is great." -- Mark Waid, writer, Kingdom Come, Fantastic Four
Arch Enemies

All books cost $20 plus $5 postage and handling.

If ordering from other countries, please pay by check and add the appropriate amount for postage. For checks or money orders, please make payable to Faire Play, Inc. and send to:

Alliance LARP
PO Box 377
Tannersville, PA 18372

To pay via Pay Pal, just select the appropriate option below:

Order the Rule Book ($20 + $5 P&H):
Order the Players Guide ($20 + $5 P&H):
Order "Arch Enemies" ($20 + $5 P&H):

 

Or, if you prefer, you can also order through Amazon.com. Arch Enemies is also available in various e-book formats, including Amazon.com's kindle.

If you are a merchant who would like to carry the Rule Book at your store or on your web page, please email us!

Give us a call at 570-420-5757 if you have any questions.

The NERO Rule Book (Alliance edition 3.1) is copyright 2005 by Michael A. Ventrella, with an ISBN number of 0-9669844-4-7. The NERO Ashbury Player's Guide is copyright 2006 by Michael A. Ventrella, with an ISBN number of 0-9669844-5-5. Arch Enemies is copyright 2007 by Michael A. Ventrella and is published by Double Dragon Press, Markham, Ontario, Canada, with an ISBN number of 1-55404-464-2.

The Rule Book addendum is available here. For more information on the game, click the links to the left!