Recent Activity

Activity stream for all registered members at Alliance LARP.

  1. Ruki liked Inaryn's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    So, little anecdote... at an event some years ago, I got heat exhaustion. I page'd myself out of combat. That meant that, as an Earth...

    Dec 13, 2018 at 10:51 PM
  2. DiscOH liked Muir's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    I agree, Shatter is definitely not much of a concern if you have a stash of production items lying around that you can go get! That is...

    Dec 13, 2018 at 9:56 PM
  3. Cedric liked markusdark's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    No one is ever 'taken out of game' during a game. You may not be able to fight, to move or to speak but you're not out of the game....

    Dec 13, 2018 at 8:05 PM
  4. mikestrauss liked Muir's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    I agree, Shatter is definitely not much of a concern if you have a stash of production items lying around that you can go get! That is...

    Dec 13, 2018 at 7:23 PM
  5. mikestrauss liked Tantarus's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Shatter is my one big fear in Oregons lowbie campaign about using a non standard weapon like a polearm.

    Dec 13, 2018 at 7:22 PM
  6. Draven liked markusdark's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Our rules, like a lot of other rules, are about how us as players can interact with one another and other things in the game world in a...

    Dec 13, 2018 at 7:07 PM
  7. markusdark replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Our rules, like a lot of other rules, are about how us as players can interact with one another and other things in the game world in a...

    Dec 13, 2018 at 6:57 PM
  8. Draven liked Inaryn's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    So, little anecdote... at an event some years ago, I got heat exhaustion. I page'd myself out of combat. That meant that, as an Earth...

    Dec 13, 2018 at 6:53 PM
  9. Draven replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Yes, yes, the ability to solve Shatter through reserve resources is completely irrelevant to the discussion about the power of Shatter.

    Dec 13, 2018 at 6:49 PM
  10. Muir replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    I agree, Shatter is definitely not much of a concern if you have a stash of production items lying around that you can go get! That is...

    Dec 13, 2018 at 6:33 PM
  11. Tantarus replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Shatter is my one big fear in Oregons lowbie campaign about using a non standard weapon like a polearm.

    Dec 13, 2018 at 6:23 PM
  12. Inaryn replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    So, little anecdote... at an event some years ago, I got heat exhaustion. I page'd myself out of combat. That meant that, as an Earth...

    Dec 13, 2018 at 6:19 PM
  13. Muir replied to the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    Given that our rules explicitly are about combat and combat-adjacent crafting, and nothing else outside of a few out-of-place outliers...

    Dec 13, 2018 at 6:01 PM
  14. Draven liked markusdark's post in the thread [.11] Weapon/Armor Duration (split from Packet Color Thread).

    No one is ever 'taken out of game' during a game. You may not be able to fight, to move or to speak but you're not out of the game....

    Dec 13, 2018 at 5:53 PM
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