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  1. John

    October event pre-reg

    Email sent.
  2. John

    October event pre-reg

    It went out on Sept 23. I have the transaction number through pay pal if you need it or I can forward the confirmation email.
  3. John

    October event pre-reg

    Did you get my payment Mike?
  4. John

    Possible New Player?

    I also agree the magic rules are daunting at first, but once you have some base knowledge you will pick the rest up as you go. If you get hit by a spell and don't know what it is, you can ask OOG someone around you. As for the knowing people, you will find that people are very friendly. I dunno...
  5. John

    Information needed. Any help would be greatly appreciated.

    (Spoken with a Scottish accent) Hello fellow adventurers and all who dream this dream. For those that don't know me, I am Ian Robertson, a member of the Healers Guild. I dream this dream in hopes of gathering information on the Spracta that caused the current state of Icenia. I am attempting...
  6. John

    Possible New Player?

    I can not agree more with Mike, sturdy broke in boots are so important. Have you read through the rule book? You will find that Alliance is super friendly and I am sure you will find help where ever you look. Some stuff I still mess up and I have been playing for four years now. Do you have...
  7. John

    October event pre-reg

    Paid and Prereg.
  8. John

    SEPTEMBER EVENT FAVORITES

    Plot: Rocked it for working with so little. Tons of personal plot and thinking outside the box. NPCS and Fence hoppers: Great job and thank you for helping to entertain us. I was slightly worried about how this event would turn out with the numbers and was totally blown away how it turned out...
  9. John

    September event pre-reg

    It was supposed to be the test run for the Steampunk rules but was canceled and replaced with an HQ event.
  10. John

    September event pre-reg

    Payment in and 10 for Food.
  11. John

    Wood elf horns

    I think, as long as they aren't dangerous or overly large, it is fair game. I have seen many kind.
  12. John

    Build sheet issue?

    That is what I did as well.
  13. John

    Build sheet issue?

    I don't have a 1.3 sheet. I was using the PDF. It says 1 build.
  14. John

    Build sheet issue?

    Yeah 18 build between 1.2 and 2.1 for profs but only a 16 build between the two in the total build. I don't know if there is something I missed or there is an issue with the sheet.
  15. John

    v0.10 Simplicity (With Poll)

    In 1.2 I don't take PTDs as my character is an Archer and activating PTD stops me from any attack other then that. With MIS it is currently easier to have that Disarm ect. as spells. With the drastic MI change I am sure you will see fighters take those skills.
  16. John

    Build sheet issue?

    Can someone help me out. I may be messing something up. Currently with 180 build spent as an Elf Spellsword I have: Resist Command 2 Teacher 2 Parry 1 Archery 1 One Handed Edge 1 Style Master 1 Read/Write 1 Weapon Prof 4 First Aid 1 Healing Arts 1 Blacksmith 2 Wear Extra Armor 2 Read Magic 1...
  17. John

    v0.10 Simplicity (With Poll)

    I don't see how these rules as a whole are going be simpler for either side of the desk. I would have to agree with Avaran. I might learn a new rule set closer to home. I travel to play Alliance because I liked the rules and the dynamic the best out of the ones I looked at in genre at the time...
  18. John

    0.10 - Weakness: To Nerf, or Not to Nerf?

    It is a double edged knife. I do love it for when an NPC (new or old) gets a little over zealous but see it causing a mess with the reduced damage of .10.
  19. John

    [.10] - Relics impressions

    Now? Almost no one but I think that is a build cost thing. I wouldn't consider it in 1.3 but taking my fighter to Scout in .10, I might.
  20. John

    [.10] - Relics impressions

    Ok but it seems like a lot of resource for a lock. It will only take one create trap and you could pick it. To each their own I guess.
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