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  1. Inaryn

    2.0 Dark Elf - Makeup, Wigs, and More

    >.> So, like, someone could totally copy one and make one appropriate for our game, but a 5 second google search for "wow night elf make up tutorial" returns, like, a bajillion results. Which is not at all what our dark elves are, but the base layering and shading from any one of those...
  2. Inaryn

    This rule change is horrible

    Judging by the responses, us Artisans aren't going to get access to casting Formal Magic any time soon. Now, crafting stuff in general... well... I can assure that there are Things happening... ;)
  3. Inaryn

    This rule change is horrible

    That would be exactly my point...
  4. Inaryn

    This rule change is horrible

    Probably also because "barbarian" was fairly reductive and insulting to non-western cultures...
  5. Inaryn

    A Few Formal Magic Questions

    There's no real reason to force the 9th level spell requirement if you keep the CoP requirement. CoP isn't production-able... you can only get access to one from very limited sources: Either someone casts one (either from memory or item) or you use a ritual circle (lesser or greater.) All that...
  6. Inaryn

    A Few Formal Magic Questions

    The only thing about this change that disappoints me is that formal magic is still linked to requiring a 9th level spell. That pretty much keeps it out of the hands of Artisans.
  7. Inaryn

    Cold Weather Clothing

    Oh, it's easier to remove and add layers on your top half than your bottom half. So, if you have to make a decision about your legs being too warm or too cold, go with too warm.
  8. Inaryn

    Cold Weather Clothing

    To be fair, I've been a key holder/manager at a Joanns, so it's just extra special funny for me. But you can also order fabric online from Joanns and they usually have some pretty good coupons you can use.
  9. Inaryn

    Cold Weather Clothing

    Local... fabric... shop... Oh, I'm dying over here!
  10. Inaryn

    Cold Weather Clothing

    Thermals are definitely a thing. Wool! Wool is your friend! It will keep you warm even if it gets wet! Also, hand warmers (or some other such warmers) placed over your kidneys will do wonders for keeping you warm.
  11. Inaryn

    [.11] Weapon Shield

    Making weapon shield a dumb defense against the next weapon strike would make it useful, but still very niche. You wouldn't memorize it over some of the other things at the same level, but you wouldn't turn your nose up at it either.
  12. Inaryn

    [.11] Weapon Shield

    What if Weapon Shield was a dumb defense against the next Weapon Strike effect?
  13. Inaryn

    [.11] Character Management Application - Free Play

    1/2 a faire, basically. Usually run by request of a group of players for that specific group. Chapters that do them usually also require that the players do all the foot work for securing NPCs, etc. and only staff/supply what's needed otherwise.
  14. Inaryn

    [.11] Weapon/Armor Duration (split from Packet Color Thread)

    So, little anecdote... at an event some years ago, I got heat exhaustion. I page'd myself out of combat. That meant that, as an Earth Templar, about half of my card was no longer playable. No sword, no shield, no claws, no fighter skills, no racial assassinate, no throwing alchemy, and no...
  15. Inaryn

    [.11] Remove required packet colors?

    Boffers require maintenance and proper construction techniques. They're harder for monster camps to get and maintain. Packets just need to have the right kind of bird seed in them. I mean, really, you only have to look at the GS reward for boffers vs packets to understand that. And it's that...
  16. Inaryn

    [.11] Remove required packet colors?

    Players should be following the good sportsmanship rule regarding their gas globe usage. If I've got three in hand and you take them from me, I owe you three tags of what I was intending to use. NPC's throwing gas globes shouldn't be going out without also having tags on them. Good...
  17. Inaryn

    [.11] Slow / Repel Thread

    Slow should be first level.
  18. Inaryn

    New policy - skill sell back

    When you buy a prof now, you sell back the 4 crits you had to buy as pre-reqs. So, selling back a prof should net you 15 build, because that is the skill you are selling back. Similarly, when you sell back, say, weapon master, you would sell back the whole skill, and have to re-buy a weapon...
  19. Inaryn

    [.11] Level 9 potions/scrolls

    Signature spells at those levels certainly give food for thought, but at this time you should expect that 9th level spells remain as they are; unproductionable. Which isn't to say that we aren't working on some things behind the curtains, but what we work on and what goes live may end up being...
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