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  1. norman b

    [.11] Character Management Application - Free Play

    One hand edge for High Orc Spellsword is listed as 2 points instead of 4? Half rounded up. (7/2 round up) Two weapons for High Orc Spellsword is also base and not halved. Style master for High Orc Spellsword is 5 instead of 8 (Half of 15)
  2. norman b

    [.11] Channeling Playtest Experiences

    No. I am sorry to be so blunt but giving ONE class a free thing is stupid. It's bad design. Channeling fixes that by allowing people to spend xp to utilize a skill. Giving Earth a lesser version breaks the ''limited exceptions" paradign 2.0 is about. It also leaves a bad taste in Earth casters...
  3. norman b

    Announcements regarding the November Playtest event

    @Polare are people able to exceed the 100 goblin stamp limit to fulfill the 500 production points they may have available (say a long time NPC or plot starting a new character)?
  4. norman b

    [.11] Does anybody like resolute?

    I would say you are not avoiding the vengeance. You would be taking the damage (to armor included) and keeping yourself up with 1 point. That's just a double tap waiting to happen.
  5. norman b

    Playtest Event Info Dump (Prereg, etc)

    Thank you Bryan. I just noticed Rick's post said to not use 1.3 tags and mentioned the production was meant to purchase weapons and armor as well.
  6. norman b

    Playtest Event Info Dump (Prereg, etc)

    @Polare since Rick is flying to Japan... When it says 500 production points, is it supposed to mean coppers? I ask specifically because of strengthened or silvered items require additional copper and production points. Are the points supposed to be converted into silver/copper for these extra...
  7. norman b

    Playtest Event Info Dump (Prereg, etc)

    If you click the button under the event information, the next page should have the NPC toggle button and a notes section.
  8. norman b

    [.11] Potency and Spell Store

    As for storms, it may have been in conversation in person with @Polare and @Durnic that storm spells could not be spell stored. Reasoning is that you cast the spell upon yourself without a packet (unlike all other spells). The spell simply allows you access to the packets. It was similar to the...
  9. norman b

    [.11] A case for "Prepare to Die" incants

    I see alot of assumptions that monsters are going to come out with a lot of fighter/rogue skills. As head of plot in Oregon, I say trust your plot teams. Just like reducing body, reducing static damage and reducing defenses, there was also a reduction in abilities on monster cards. Trust we...
  10. norman b

    [.11] Banes and Ripostes

    I believe it will be a no because it allows you to use a return instead of a guard. Therefore, there is no guard to trigger riposting strike, as it is now a return.
  11. norman b

    [.11] Merchant Insight Location

    The trap would follow the standard outdoors trapping rules. It only affects the one person who triggers it. If the circle was indoors, then you are trapping the game room. Where the trap body was determines where it will effect. If it's inside the circle, then the walls of the circle contain...
  12. norman b

    [.11] Merchant Insight Location

    I would say no as it doesn't have a sustained roof primarily. The reason I say roof would be because some buildings only have posts and no walls. The other reason is because a cirlce doesn't constitute a 'game room' as that's the new standard for measurement for area effects. Even though it's...
  13. norman b

    [.11] Merchant Insight

    Merchant Insight allows 3 second or 15 second identifies. And as I had said previously, I think the wording in the ritual was a hold over from before Educated replaced Read/Write and when Herbal Lore, Read/Write, and Healing Arts were needed to identify items. Cutting 15 seconds in battle...
  14. norman b

    [.11] Merchant Insight

    I could see the intent (and hopefully the clarifying text) being that if you have the prerequisite skill to produce the item, would allow for 3 second identification. I think the ritual wasn't updated when the play test packet was. Otherwise this ritual works for anyone who is educated.
  15. norman b

    [.11] Poll : Reworking Resurrection

    Flaw to this, you would be losing access to skills available mid game. Not like drain, but PERMANENT loss. It's a nightmare for players and for logistics. Also, if someone is unlucky and dies 10 times their first game, they would be at 14 build. That's more of a customer service issue than...
  16. norman b

    [.11] Formal Magic Pre-req Inquiry

    You said it would decrease take outs, and we were talking about Artisans. I forgot scrolls. My bad. Many Artisans I can see taking one of the other two also, for take outs (specifically curse which can only be obtained via trap/alchemy). Geez. Think of the other Artisan Archetypes :P
  17. norman b

    [.11] Formal Magic Pre-req Inquiry

    You mean put it behind a gold cost... Trap globes and alchemy are still a thing. :P
  18. norman b

    [.11] Riposting Strike

    I would assume it would act like the defense itself and have to be within 3 seconds of calling the defense
  19. norman b

    [.11] Time to Get a New Life

    Prison isn't insta-death. Death is also not defensive.
  20. norman b

    [.11] Time to Get a New Life

    I think you guys are looking at this in a vacuum of life spells and being dead. There will be 225 points of healing in a column vs the current 67. That's 3x the current body. With the addition of extra body (Hardy) and extra armor (62 max), trust in your plot teams they won't come out just...
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