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  1. DiscOH

    Daggers... Whats the point??

    I don't think you need proficiency to cut a rope, only to block or deal damage. Could be wrong tho. Rocks and arrows are better for applied poisons. Daggers are complete garbage for everything aside from roleplay.
  2. DiscOH

    Pre-registration for Maelstrom event July 6-8

    Mice proof is ubiquitous in cabins 1&2
  3. DiscOH

    Follow up: circle lock + link: casting order

    Circle lock can't be cast on something that already contains a spirit link/lock. Can sprit link/lock be cast on something containing a circle lock?
  4. DiscOH

    Wylderkin double dip

    Can you choose the same racial twice for your wylderkin? For instance: Racial proficiency Racial proficiency
  5. DiscOH

    Circle Lock + Spirit Link + Resurrection

    What happens if you're spirit locked to an item that's circle locked and you die? Does your spirit haunt the circle until its destruction? EDIT: Title should say spirit lock, not spirit link
  6. DiscOH

    Combination Wards

    Is it possible to have two sets of wards with the same portal? For instance: Is it possible to have a building that requires the approval of two separate parties to enter or leave? Real life example: Two-man nuclear keys
  7. DiscOH

    [SAFE] Announcement Regarding Desky O'Houlihan

    Hello Terren. I am currently in the middle of a previously scheduled business trip. When I return to Tharos I'll be putting myself under protective custody of the state to avoid any more... extra-judicial sentencing (like the ones recently performed by a certain Sarr "Knight"). I will be...
  8. DiscOH

    Just to clarify

    I've had several people come up to me and make sure I'm ok as a result of the last game. Just so everybody knows and nobody is worried about me: I've never had a negative player interaction while participating in alliance. If Desky ends up not being playable, I'll still be playing. I enjoy...
  9. DiscOH

    Kjeld's baked goods auction

    Yikes, that's 13 1's That is too many ones. You may have... won;)
  10. DiscOH

    Kjeld's baked goods auction

    Hmm, 1 Platinum
  11. DiscOH

    Refusing a ritual

    Is refusing a ritual an in game or an OOG decision? Can you (for instance) be enslaved to accept a spirit lock ritual?
  12. DiscOH

    Potables and Metabolism

    I've asked most of my local marshals this, so escalating to ARC: What potables do and don't work on creatures with no metabolism? Obviously don't: Harmful mixables (Alteration, Command, Curse, Damage, Gift) Maybe don't: Harmful unmixables (Greater Command) Helpful Alchemy (Antidote, Healing)...
  13. DiscOH

    .10 - Unintended Consequences of Targeting Rules

    The choice is between celestial armor high magic and WEA. CA is 48 build for 40 armor (and 1 bonus damage on wands), WEA is 47 build for 62 (and waylay protection).
  14. DiscOH

    .10 - Unintended Consequences of Targeting Rules

    Armor scales up to 120 points now. Just because a 3rd level spell mitigates that does not mean armor is useless. Most of the people I've talked to consider 60pt armor to be the new build standard, even for casters. For what it's worth, plate no longer needs to be metal, it just needs to look...
  15. DiscOH

    .10 - Unintended Consequences of Targeting Rules

    How does intercept work with these martial targeting rules?
  16. DiscOH

    [0.10] Constant Damage Scaling

    I love this idea as long as it scales significantly worse than martials
  17. DiscOH

    0.10 - Takeout Abilities: Are they needed?

    Disarm alchemy only targets a single globe for what it's worth.
  18. DiscOH

    0.10 - Takeout Abilities: Are they needed?

    Disarm @ 3 would never be cast. Disarm @ 2 would probably need a significant buff to be cast (competes with magic armor, slow) Disarm being 5 seconds long and countered by paste, claws, or having another weapon already gives the spell a lot of counterplay. If you need to nerf the spell, make...
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