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  1. Axle

    Undead and Gifts of Life and Death

    No, I learned that it's necromantic to cast on the living. Also learned that undead are immune to Gift, which makes sense. I'm just curious about the edge case. Like... my comrade has been captured and Reverse Life Forced by a necromancer's experiment. They don't have immunity to Gift. They go...
  2. Axle

    Undead and Gifts of Life and Death

    Actually I think that the immunity to life and death is an example that they give of a creature that could be under the effect of the ritual. I.E. the creature already had Gift immunity doesn't have it canceled out by reverse life force. This is why I'm a bit confused by the ritual with the...
  3. Axle

    Undead and Gifts of Life and Death

    Thanks for the replies everyone. Another scenario I just thought of. What about an enemy, pc or npc that is reverse life forced? Would life and death gifts work the same way or would they be reversed as well?
  4. Axle

    Undead and Gifts of Life and Death

    So undead are harmed by earth magics and healed by chaos/necromancy. Does that mean that I can throw a Gift of Life at an undead and instantly kill it? If I throw a Gift of Death at an undead does it get healed or picked back up if it has been slayed and is still in that 5 minute window...
  5. Axle

    Arcane Armor and Waylay

    So I have 30 Arcane Armor currently. I vaguely recall that having AA protects someone for up to 3 waylay. I've assumed that I read that in the rulebook, but looking through it I cannot find it under the Waylay skill section or the Arcane Armor ritual section. Can someone tell me if this rule...
  6. Axle

    Enerret March 16th - 18th Preregistration

    Cabin 1 please
  7. Axle

    Fantastic Beasts and How to Kill Them

    Stevaan raises his hand. "I've heard rumors that vampires can drain your life-force in some way. Perhaps even by drinking the blood of their foes. Is that true? I've also heard that a bite from a vampire has the possibility of turning you into one. Are those just rumors?"
  8. Axle

    v0.10 Races

    Dude nice, hawk-kin unite! Stevaan's based on the common black hawk, cause I found a bunch of black feathers and bird masks out there and am essentially making him into a bird ninja visually. He's a pure fighter because I'm relatively new to larping and like the stick jock aspect of it...
  9. Axle

    v0.10 - Poll - Perception of combat resolution

    I'd lose a racial prof. Knocking my damage down from my large crossbow from 8 to 7. Edge melee would go down to 4s from 8 and 6 on two weapon due to removal of the damage rituals. Have expanded enchant for ranged disarms so I can't take out shields and weapons from back line anymore.
  10. Axle

    v0.10 Races

    Fellow birb here. Probably will do the same. I have a prof and racial Dodge on my Hawk-kin. Gonna stick with the Dodge and gonna resist magic or poison. May pick up claws if .10 is going to be as disarm heavy as it looks
  11. Axle

    v0.10 Races

    Have beak. Can confirm physreps are a pain.
  12. Axle

    v0.10 ...if we did v1.4 instead

    You make some interesting points. I can only speak from my experience for what I've seen from my chapter, which has many high proficiency fighters that are dealing out most of our damage in the fights i've been in and healers are always needed. In that type of environment I saw almost...
  13. Axle

    v0.10 ...if we did v1.4 instead

    I respectfully disagree. I think there already is an imbalance between Celestials and Casters in terms of their party roles. Keep in mind that Earth casters are always going to have a place in a group because they are the only real healers besides potions. Celestials and Earth Casters have...
  14. Axle

    v0.10 ...if we did v1.4 instead

    Transfer all weapon improving rituals to being a blacksmith crafting ability. Spell parries for instance could be flavored as being created with magical materials that resist magic and only a skilled smith could work it into a blade. Limit 1 racial reaver or monster slay per weapon and have them...
  15. Axle

    v0.10 First impressions

    Oh no I missed this. Gotta start thinking about a new character now. :(
  16. Axle

    Last Review of the Season

    So much great stuff happened this weekend. Stevaan's first experience being a town guard: Basically being Calderon's guard intern for the weekend. Taking notes at the scene of the crime at the Celestial Guild through terrible drawings because Stevaan can't read or write. Learning (wrongly)...
  17. Axle

    Oh, Oh, I Heard a Rumor...

    I liked it. The more info I can get about the world the better.
  18. Axle

    Nov 18 mod day Cancelled

    I'm pretty new and so I'm still unfamiliar with mod-days as a concept. Is this a day of RP only stuff, or are there combat possibilities? Is it full, half, or no-costume? Is it a forum based thing or a real life meet up?
  19. Axle

    Rituals on thrown weapons clarification

    That makes sense, but now I have questions about that :D:p. So if you throw a coated throwing dagger and miss, is the coating used up now? Or can you pick it up and throw it again? Can your opponent pick it up and throw it at you?
  20. Axle

    Calling all leather... smiths, workers, mancers? !

    I wasn't able to set things up logistically with the nice people here so I got some tools and went to work on it myself. Surprisingly not terrible! Check it out
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