Seconded. One of the things I hate about Storm spells is how easy it is to lose my balance and fall. Also, I see a lot of people unconsciously shift their feet for balance, and get called out like they were cheating.So, Pin originally allowed the pivoting of feet in order to keep combat safe - is there really a good reason to roll this back?
I may be misreading, but are you saying we should pass rules that may be unsafe, then tell people to ignore them (even temporarily) for safety reasons? Why add the rule if there's a question? What are we improving in the game by adding this rule, knowing it could be unsafe?I think there is a point where common sense has to come into play. If you can stand there with your legs together and it's safe, do so. If you need to keep your legs apart for stability and safety, but just don't move, do so. I mean, if a player or NPC wants to call out another player for being safe, sure, I guess they can, but as a Marshal, use some judgement and as a player, just be safe.
You're not wrong...but it doesn't answer the key part of my question. While everything in the game must be adjusted on the fly for safety concerns, the reality is that we have people complaining that dual-foot pin is MORE unsafe than one-foot. Why are we making the change? What does it gain us for the game? In general, I'd think we'd try to move toward safer choices, rather than less-safe, regardless of whether people need to police their own safety.Any way you word "don't move your feet" can be unsafe in a situation. The blanket of real life safety always takes precedence over game rules. If, for example, someone got bound (legs) while barefoot in the snow for whatever reason, I'm not going to make them stand there. We should be acting like reasonable adults and working something out, because we are supposed to be here to make an awesome game together.
Yes, there are going to be corner cases, there always are, but maybe we should all be cooperative in taking care of each other first and foremost.
Sure - that's why I'm asking - I don't perceive this change adds anything to the game, and defaults the player to an unsafe position. So, is there any compelling reason to make this change?We should be acting like reasonable adults and working something out, because we are supposed to be here to make an awesome game together.
You do not continue to attack, cast, block, or attempt to avoid being struck while in Prisons, Paralyzed or Confined. You are in fact prohibited from all of these things while under those effects. When your legs are bound, you are allowed to do these things, and will likely be forced to based on the flow of combat. These motions are more likely to cause a safety issue with two planted feet than when simply standing still.Same argument can be made on Prison, Paralysis and Confine. You could be in a very awkward position when those effects hit. Do you let the person take a safe pose or force someone to be unsafe?