Combination Wards

DiscOH

Artisan
Is it possible to have two sets of wards with the same portal?

For instance:
Is it possible to have a building that requires the approval of two separate parties to enter or leave?

Real life example: Two-man nuclear keys
 
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MaxIrons

Knight
Marshal
I can see an airlock type system using materials to make a second smaller partitioned area inside the first.

A casts ward on our area with B not invested. B invited in by A. A leaves. B casts ward on smaller area. Now neither is invested in the other's space, and it requires both people to approve of entry.

Otherwise, no, you can't have two wards on the same entryway, and anyone who is invested can let someone in/out, thus no single entry dual approval system.
 
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Alavatar

Baron
I can see an airlock type system using materials to make a second smaller partitioned area inside the first.

A casts ward on our area with B not invested. B invited in by A. A leaves. B casts ward on smaller area. Now neither is invested in the other's space, and it requires both people to approve of entry.

Otherwise, no, you can't have two wards on the same entryway, and anyone who is invested can let someone in/out, thus no single entry dial approval system.
Keep in mind the airlock area, if it has two exits (outside to airlock, then airlock into rest of building), would need two casters.
 

MaxIrons

Knight
Marshal
Keep in mind the airlock area, if it has two exits (outside to airlock, then airlock into rest of building), would need two casters.
Caster B could move past the "airlock" into the main room, and cast the ward from there, as that would only have one exit, into the airlock. Yes though, if cast IN the airlock, you'd need two casters.
 
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