Concentration and Repel

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Draven

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Per the ARB, page 122, for Repel:

"The outstretched hand cannot be used for any other purpose, although the caster may use the other hand for in-game skills."

Per Concentration:

"Concentration: This effect lasts as long as the caster maintains concentration. While concentrating, the caster cannot run or use any Game Abilities. Examples of Concentration effects include Chaos Storm and Repel. If a character loses the ability to use Game Abilities while they have a Concentration effect active, the Concentration effect is broken."

The use of Repel as an example indicates that game abilities aren't supposed to be usable, which contradicts Repel's actual text. Which one is correct?
 
This post is to inform you that your question is currently being discussed by the ARC and once some clarification has been made will be posted here. Depending on the level of clarification and discussion (and potential involvement of the Owners or other national staff, if needed) this may take time.
 
Specific cases should generally be assumed to override a more general case. Repel specifically gives an allowance over the general Concentration rules.

-Bryan Gregory
ARC
 
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