ARB 2.0 final - v0.12a.docx page 10 said:Disarm: Note that if this effect is delivered via the Weapon qualifier, no target may be called and only the target which is struck will be affected. If it is an invalid target for a Disarm (such as an item which is not held in the hand) the object will remain unaffected.
ARB 2.0 final - v0.12a.docx page 11 said:Shatter: Note that a target must be called even if this effect is delivered via the Weapon qualifier.
ARB 2.0 final - v0.12a.docx page 12 said:- The Shatter and Disarm Strike type weapon skills can now Shatter or Disarm a shield by striking it and calling it as the target
See the above. It seems there is some confusing and conflicting information in the Prerelease packet about the usage of Disarm and Shatter. So, let's get this hammered out:ARB 2.0 final - v0.12a.docx page 24 said:Shatter/Disarm Strike [Gripbreaker Strike] - 3 XP (Fighter), 20 XP Martial Skills per purchase, Daily – the character may, once per Logistics period per purchase, swing once with the call “Weapon Strike Shatter <target>” or “Weapon Strike Disarm <target>”.
1. Do I specify a target when using Shatter/Disarm Strike, regardless of what I hit with my weapon (per page 24)?
2. Do I NOT specify a target when using Disarm Strike and only affect what I hit with my weapon (per page 10)?
3. Do I need to both specify a target and hit that target with my weapon when using Shatter/Disarm Strike (per page 12)?
I've got a feeling something here is carryover text from a previous version, but I'm not sure which part's the carryover and what the final intent was to be.