Eldritch Power: Many of the spells call
upon an energy called eldritch power. This is a
type of energy that only affects beings that are
alive or animated.
If you cast a Flame Bolt spell at someone
and miss and hit a tree, the tree will not catch
on fire. Nor can you use an Ice Bolt spell to
keep your ice cream cold. These spells can only
affect creatures that are alive or animated. Ingame,
they feel like fire or ice when they hit
and you should certainly role-play that out
when you are the subject of one.
With a Flame weapon you can deliver a Flame killing blow, which can still be useful for some things, but it won't help you find loot any faster or convey any other benefit.P.92 said:It is generally impossible to burn or otherwise completely destroy the body before the five-minute Life spell requirement is used up.
Undrask said:Does a weapon with an Elemental Aura: Flame have the ability to start fires or burn bodies? If it does damage to creatures by means od flame, then it would make sense if it could at the very least burn bodies.
You can always deliver a killing blow with one of your carriers. If you've got a Flame Blade, you can deliver Flame Killing Blows, just like if you've got a Silver weapon, you can deliver Silver Killing blows. What you can't do any more is deliver killing blows with spells or wand charges.Robb Graves said:Is that rule still around? I have heard folks recently tell me that delivering KB with elements has gone by the wayside.With a Flame weapon you can deliver a Flame killing blow
Undrask said:Cremations will get a lot easier in my future.
Cremating a body isn't something that's covered by the rules. That'll be a local Plot/Rules call if it's important. I generally don't have a problem with people cremating permed bodies, but that's just me.twilsemail said:I think that Frisco is asking about the ability to set fire to a permanently dead body after a combat has ended. No mechanical effect, it's more of a RP effect. In which case I imagine that's up to the individual chapter, neh? Or is it just a "No."
Sure, I'd probably make someone break out flint or something to pull it off. I dunno, whatever seemed to fit the scene.Toddo said:It'd be No if I had to make the call. A flame weapon is still eldrich flame and thus incapable of starting an actual fire.
Yeah, you don't need a weapon for that last one:Dan Nickname Beshers said:a Flame killing blow does not constitute a cremation anymore than an Ice killing blow constitutes a Sub-Zero fatality.
Eldritch Power: Many of the spells call
upon an energy called eldritch power. This is a
type of energy that only affects beings that are
alive or animated.
If you cast a Flame Bolt spell at someone
and miss and hit a tree, the tree will not catch
on fire. Nor can you use an Ice Bolt spell to
keep your ice cream cold. These spells can only
affect creatures that are alive or animated. Ingame,
they feel like fire or ice when they hit
and you should certainly role-play that out when
you are the subject of one.
Dan Nickname Beshers said:Just to be clear, delivering a Flame killing blow does not constitute a cremation anymore than an Ice killing blow constitutes a Sub-Zero fatality.