Thanks to all the runners and staff who made a great event happen. Tent larping is rough, especially when we aren't used to it. I had a really great time. Thank you.
The Camp:
Good Stuff:
Lots of trees very wooded, nice river.
Gave the event a cozier feel. The whole camp kinda felt like the tavern, but easier to mingle.
The 'mod' areas were far enough away. Plot made good use of available options.
Delicious burgers.
Bad Stuff:
I feel like we were at capacity for number of tents/cars.
Monster camp wasn't hidden. While the Green walls helped a lot. Maybe for future events at this site, we could move monster camp to where I was staying, so it's on the end.
Would the DNR be upset if we put a "camp full" sign at the road entrance? Hung from a saw horse or something. Cut down on random cars
Did not seize opportunity for breakfast burrito, regrets.
Random thought:
While we wont have a 'tavern' per se, maybe we could coordinate NPC feeding on a volunteer basis. Maybe not even specific people, just a list of PC's who are fine with someone they haven't ever met, buying a hotdog. Meal time is a great time for chatting, hooking, and info gathering. I'd like to figure out a way that the NPCs don't have to cook for themselves. Which can be a pretty large time sink in a tent camping environment. And "Plot's-time" is the most valuable commodity at Larping events. Maybe closely followed by "plot's-sleep"
The Event:
Good Stuff:
Logistics went very smooth considering the conditions.
Joe was tricked twice. Which was awesome. Once with the werewolves, and once with the my IBGA response hook. Both great head slapping moments. (Everyone should send an IBGA, Mine was, "I look for a magical college", I received a "you don't find one, but... <adventure>!")
Loved my puzzle mod. Really, really, loved that we were able to finish it 'our way'
I liked the job board, glad there was always stuff to do, if someone was idle/bored.
The hooks I talked to felt like real characters, which was cool. Although, I did see some hooks that seemed to be doing drive-bys. Not sure if those were just all spies, or if I was supposed to run them down. Leave your hook in the water of town for more than 10 seconds.
I was roped into some things right away. So the entire event had a constant marination of information going on in my head. Which I enjoyed.
I felt the rest of the town was doing something I had no idea about, which was cool.
Talking after the Saturday night mod was really nice and helpful.
I'm going to put this as a good thing OOG, even though IG it wasn't. PC's had more work than they could finish. Which is great. Although, this can go sour if everything they don't finish comes back the next event worse. Please don't make us full clear the job board every event.
Never really adventured with Casan, without the larger OEF. It was fun, and I learned a lot. Felt like a buddy cop movie.
I was glad that while there wasn't fighting 'in tents' there was still fighting 'in town' I'm not personally a fan of crunchies, but I like that town wasn't a non-combat safe-zone.
Room for improvement:
The mist edge wasn't well defined, other than "the road" for going on mods. So crunchies or gas chucking PC rollers kinda appeared right next to the sites. If that's the mist edge, that's fine, but three counting in 15 feet from my fire pit with 20 globes is a bit of an eye-roll.
Did not like the saturday night fight. Fights based on ink are never great for me, and this had ink on both sides.
It's a little weird working for the same guy a previous character did. It's very different situations, and it's fine, but my initial reaction was unsure if I could engage. (spoiler: I did engage, and this is happening. Deal with it)
RIP steaks, I'm convinced my new tent summons thunderstorms. I'm 2 for 2.
Saturday morning was probably the worst time for me. I was up early, I usually am, but there wasn't a place to go. I don't think a pavilion would have solved that issue, since people needed time to cook their food. Just an aspect of tent-larping I hadn't considered before the event. Something I can fix on my end.
Job board: This is mostly a discussion point, rather than a criticism. On an OOG level please let us know what these mean. We dont' have to do the Somi color-coding, but are these scaled to who goes? Are they set before hand? Is eveyrthing on their available to be grabbed by whoever wants to go, without Casan and Frederick rolling up on 2 goblins aruging over 3 copper.
Mini-rant:
I think the PC population could help out plot a little more. By that I mean if you're bored, go look for work from townsfolk or job board. If you don't find work, think of what you would enjoy, and ask monster camp to do that.
Basically when plot sends out 20 hooks, and you don't bite on any of them and you're bored, at that point you need to be proactive to find yourself some fun. Plot can't read your mind. Plot has shown this event that mod turn-around time was not an issue. If you aren't interested in the mods that are offered, think of something you'd like to do and walk into the mist or next event send an IBGA.
Really looking forward to the next event. I probably have more, but I need to start pretending to do some work.
-Joe