Mike Ventrella
Duke
Here are the basic rules for roleplaying a "morf" on the next weekend. The stats and other clarifications will be coming soon from the Rules Committee.
If an undead attacks you this weekend and gives you a successful Killing Blow with the phrase “I morph you one, I morph you two, I morph you three” then you will rise up as an undead yourself.
Unlike most undead, however, you retain all your own thoughts and knowledge—however, your mind will be corrupted to the point where you consider all living to be prey. You will use your knowledge to help you win battles because you know what your friend’s skills are and will prepare accordingly.
Although you can talk, you do not have the skill to be subtle. In other words, you will never pretend to still be alive—you will say things like “My old friend Bobo the Adventurer! I look forward to killing you and watching you die!” and so on. If your friends tell you that you have been Morfed, your response will be something like “Yes, it’s wonderful! You should be one, too!” No amount of roleplaying can cure this -- no mental abilities, no awakens, nothing. Only your death.
Do not cheese this. Seriously. As a morf, you should be seeking out your friends first to attack, because you know what they have power-wise. You won't care a bit about treasure, but you know, that magic sword your friend have would come in mighty handy...
Any PC who cheeses this by only attacking people your PC doesn't like will be in trouble.
You should remain intelligent, meaning you won't just attack until you die. You will run away, heal yourself, and act just like you would as an intelligent PC when it comes to battle tactics and staying "alive."
Yes, if live NPCs are in town at the same time you may attack them, too, but you will never "side with the PCs" to go get the NPCs. You should treat ALL living creatures as targets for your attack.
You do NOT have the power to Morf others. Any killing blows you give are normal killing blows.
If you are a spellcaster you do NOT have to use up your spells, but you can if you so desire (for instance, you can cast necromancy to heal yourself—and will have no problem with doing so, no matter what your race or background. But you don't have to).
You must wear a green headband while Morfed, which should be provided by the NPC who morphed you. Anyone asking “What do I see?” should be told that you look like a rotting undead.
Like all undead, you are unaffected by ice, hurt by healing, healed by necromancy, and so on.
Morfing holds your body in place during the time that you are an undead. Once you are killed as a Morf, then your five minute death count will begin and you can be given a Life spell.
If an undead attacks you this weekend and gives you a successful Killing Blow with the phrase “I morph you one, I morph you two, I morph you three” then you will rise up as an undead yourself.
Unlike most undead, however, you retain all your own thoughts and knowledge—however, your mind will be corrupted to the point where you consider all living to be prey. You will use your knowledge to help you win battles because you know what your friend’s skills are and will prepare accordingly.
Although you can talk, you do not have the skill to be subtle. In other words, you will never pretend to still be alive—you will say things like “My old friend Bobo the Adventurer! I look forward to killing you and watching you die!” and so on. If your friends tell you that you have been Morfed, your response will be something like “Yes, it’s wonderful! You should be one, too!” No amount of roleplaying can cure this -- no mental abilities, no awakens, nothing. Only your death.
Do not cheese this. Seriously. As a morf, you should be seeking out your friends first to attack, because you know what they have power-wise. You won't care a bit about treasure, but you know, that magic sword your friend have would come in mighty handy...
Any PC who cheeses this by only attacking people your PC doesn't like will be in trouble.
You should remain intelligent, meaning you won't just attack until you die. You will run away, heal yourself, and act just like you would as an intelligent PC when it comes to battle tactics and staying "alive."
Yes, if live NPCs are in town at the same time you may attack them, too, but you will never "side with the PCs" to go get the NPCs. You should treat ALL living creatures as targets for your attack.
You do NOT have the power to Morf others. Any killing blows you give are normal killing blows.
If you are a spellcaster you do NOT have to use up your spells, but you can if you so desire (for instance, you can cast necromancy to heal yourself—and will have no problem with doing so, no matter what your race or background. But you don't have to).
You must wear a green headband while Morfed, which should be provided by the NPC who morphed you. Anyone asking “What do I see?” should be told that you look like a rotting undead.
Like all undead, you are unaffected by ice, hurt by healing, healed by necromancy, and so on.
Morfing holds your body in place during the time that you are an undead. Once you are killed as a Morf, then your five minute death count will begin and you can be given a Life spell.