Egilsson
Newbie
Question about the Alliance player culture:
If I see my character as a scout, ranger, and tracker - do I need to take Craftsman Tracker, or Craftsman Ranger skills, even if I don't really need the coin, and my character concept is that he is not using those skills between games to earn coin?
Is it frowned upon to not take the Craftsman to represent a known profession?
Or is it purely at player discretion?
In-game I plan to act the role of a ranger - scouting the lands for dangers, then reporting back to guilds and adventuring groups what I've found, and leading them to the sites of potential danger and adventure. Between games my character is camping and exploring, practicing his weapon skills, foraging off the land, and not earning coin (he's a Barbarian warrior).
So from a strictly roleplaying stance, it makes sense to take some ranks in Craftsman-Ranger; but from a practical stance, I'd rather take powers that can do more benefit for me in-game.
Thanks for your thoughts on this!
If I see my character as a scout, ranger, and tracker - do I need to take Craftsman Tracker, or Craftsman Ranger skills, even if I don't really need the coin, and my character concept is that he is not using those skills between games to earn coin?
Is it frowned upon to not take the Craftsman to represent a known profession?
Or is it purely at player discretion?
In-game I plan to act the role of a ranger - scouting the lands for dangers, then reporting back to guilds and adventuring groups what I've found, and leading them to the sites of potential danger and adventure. Between games my character is camping and exploring, practicing his weapon skills, foraging off the land, and not earning coin (he's a Barbarian warrior).
So from a strictly roleplaying stance, it makes sense to take some ranks in Craftsman-Ranger; but from a practical stance, I'd rather take powers that can do more benefit for me in-game.
Thanks for your thoughts on this!