Ezri said:
We most certainly do. Pg 29 - "right at the verge of the renaissance, on the tail end of the dark ages." The amount of stuff I see that's far beyond that time period grates my nerves to no end.
We overlook things like dyes and modern footwear and glasses because well, it's far too much of a challenge to use only period dyes, and people just plain need their glasses and boots that don't make their ankles roll every 5 minutes. That's not a valid reason to build in-game items that don't fit the prescribed time period.
It's not just a matter of period dyes, though, but outright what colors are appropriate. Red, brighter green, and blues aren't really appropriate for non-nobles, and even for the nobles, the frequency with which we allow characters to wear them is widely out-of-sync with any form of historical context that we might try and apply here. There's a myriad of characters that tend to dress like characters from Pirates of the Caribbean which occurred a century after the
end of the Rennaissance, and we don't sweat it. Sexism was all the fashion as well, and we don't bat an eye at the myriad of warrior women in play. There really isn't a popular custom of hiding every hair on your head. All that is to say, in short, we're a fantasy game. We're not the SCA or HACA; we aren't trying to recreate some historically accurate era. The "end of Dark Ages, cusp of Renaissance" bit is a guideline, but there's plenty of room, in the interest of a fantasy setting, on either end of that to allow for people dressed as Roman legionnaires, fur-coated Conan the Barbarian types, and wanna-be Jack Sparrows. Personally, an undercarriage "clip" doesn't really break the look and feel of the game for me.