Your One-Stop Shop for Adventuring Needs is Here!

Greetings Everyone!

Please excuse the muffled voice, as my name is Sam Gemclipper. I visited your lands many...many...moons ago and lucky for you, I have just recovered enough from the mental trauma to give it another go!

I hail from across the mists in a land called Terna, specifically the country called Wayside. There I am a master bard, successful merchant, and legendary bartender! Fortunately, I plan to bring all three vocations to your upcoming market day.

Storytime! So after peeling myself off the battlefield during Wayside's last market, I decided to hobble over to my guild's warehouse and do some cleaning and organizing. As a hobling, you can never be too organized with your wares, your employees may get annoyed, but your costumers will respect your gumption! As luck would have it, I uncovered an undocumented chest full of potions and wares from my early days of adventuring. After chastising the employee on duty for missing such precious cargo, I decided I would bring these wares to Dragon's Reach.

Please look through the list below and let me know if you are interested by replying here. It's first come, first serve, so get them while you can!

(OOG- All potion/alchemy items are repped with in-game vials and their prices reflect as such)

Potions:

  • Cure Disease x9:
    Individual= 2 silver; Group= 1 gold
  • Endow x5:
    Individual = 2 silver; Group= 6 silver
  • Bless x6
    Individual= 3 silver; Group= 1 gold, 3 silver
  • Remove Weakness x2
    Individual=4 silver; Group= 7 silver
  • Awaken x7
    Individual= 5 silver; Group= 3 gold
  • Silence x1
    Individual= 6 silver
  • Spell Shield x2
    Individual= 6 silver; Group= 1 gold, 1 silver
  • Remove Silence x5
    Individual= 6 silver; Group= 2 gold, 6 silver
  • Sleep x3
    Individual= 7 silver; Group= 1 gold, 9 silver
  • Release x4
    Individual= 7 silver; Group= 2 gold 5 silver
  • Restore x1
    Individual= 7 silver
  • Elemental Shield x3
    Individual= 7 silver; Group= 1 gold, 9 silver
  • Restore x1
    Individual= 7 silver
  • Remove Destruction x4
    Individual= 8 silver; Group= 2 gold, 1 silver
  • Purify x7, 3 left [4 Sold to Lady Cyn]
    Individual= 1 gold, 1 silver; Group= 3 gold
  • Reflect Magic x5
    Individual= 1 gold, 1 silver; Group= 5 gold
  • Cure Light Wounds x20
    Individual= 2 silver; Group= 2 gold, 1 silver
  • Cure Wounds x3
    Individual= 3 silver; Group= 7 silver
  • Cure Serious Wounds x10
    Individual= 5 silver; Group= 4 gold, 1 silver
  • Cure Critical Wounds x2
    Individual= 7 silver; Group= 1 gold, 3 silver
  • Cure Mortal Wounds x9
    Individual= 1 gold; Group= 8 gold
Alchemy (Elixirs):
  • Cure Light Wounds x60, 10 left [50 sold to Lady Cyn]
    Individual= 2 silver; Group= 1 gold, 1 silver
  • Cause Light Damage x2
    Individual= 2 silver; Group= 3 silver
  • Intoxicates x30
    Individual= 2 silver; Group of 10= 1 gold, 1 silver
  • Paranoia x3
    Individual= 2 silver; Group= 4 silver
  • Hallucinate x5
    Individual= 3 silver; Group= 1 gold, 1 silver
  • Weakness x3
    Individual= 4 silver; Group= 1 gold
  • Antidote x10
    Individual= 5 silver; Group= 4 gold, 1 silver
  • Poison Shield x25, 10 left [15 sold to Lady Cyn]
    Individual= 5 silver; Group= 4 gold, 1 silver
  • Laugh x2
    Individual= 5 silver; Group= 9 silver
  • Feeblemind x3
    Individual= 7 silver; Group= 1 gold, 9 silver
  • Sleep x2
    Individual= 7 silver; Group= 1 gold, 3 silver
  • Vertigo x2
    Individual= 7 silver; Group= 1 gold, 3 silver
  • Dominate x1
    Individual= 8 silver
  • Paralysis x6
    Individual= 9 silver; Group= 5 gold
  • Death x6
    Individual= 1 gold
  • Enslavement Antidote x2
    Individual= 1 gold
  • Euphoria Antidote x2
    Individual= 1 gold
Blacksmithing:

Small Weapons: [2 Daggers, 2 Bludgeon, 1 Hatchet in stock] 1 silver each
Staffs: [4 in stock] 1 silver each

Small Ranged: [3 Javelins, 1 Light Crossbow, 5 Throwing Knifes in stock] 2 silver each
Shields [4 in stock] 2 silver each

Large Ranged: [4 Heavy Crossbows, 3 Long Bows in stock] 3 silver each
Short One-Handed: [4 Short Sword, 1 Short Hammer, 1 Short Mace, 1 Short Axe in stock] 3 silver each

Long One-Handed: [10 Long Swords, 7 Long Maces, 2 Long Axes, 1 Long Hammer in stock] 6 silver each
Two-Handed: [5 Polearms, 2 Blunts, 1 Mace, 2 Axes, 2 Swords in stock] 1 gold each

Arrows/Bolts: [Quiver of 20] 3 silver; [5 Quivers] 1 gold

Battle Scrolls:

  • Disarm x2:
    1 silver each
  • Pin x1
    2 silver
  • Lesser Investment x4
    3 silver each
  • Awaken x7
    4 silver each
  • Spell Shield x1
    5 silver
  • Enflame x2
    5 silver each
  • Ice Storm x2
    7 silver each
  • Reflect Magic x2
    1 gold each

Specialty Items:

Silvered Longswords [4 in stock]: 4 gold OR 30 silver each
Strengthened Two-Handed Sword: 8 gold OR 60 silver
Strengthened Long Hammer: 7 gold OR 50 silver

Heavy Armor (oog- 40 suit): 5 gold
Strengthened Heavy Armor (00g- 40 suit): 10 gold

3 Quivers of Silvered Bolts (20): 4 gold each
Quiver of Vorpal Light (+2 dmg) Coated Bolts (20): 1 gold


Quiver of Vorpal (+5 dmg) Coated Bolts or Arrows (20): 3 gold
Quiver of Vorpal Serious (+10 dmg) Coated Bolts or Arrows (20): 4 gold

Sam Gemclipper's Rainbow Quiver of Arrows or Bolts [20 total: 4 Feeblemind Coated, 4 Weakness Coated, 4 Laugh Coated, 4 Paranoia Coated, 4 Nausea Coated]: 8 gold
Miscellaneous:

Goblin Gold: 5 copper for 1; 1 silver for 3

Empty Vials: 1 silver each
Tavern Drinks:

Shot [oog- drink from cooler, usually fresh lemonade]: 1 silver each
Bottle Service- Well Bottle [oog- 1 liter bottle of ice cold Gatorade flavors]: 1 gold each
Bottle Service- Top Shelf [oog- 12-18oz bottle of ice cold variety of syrup-flavored drinks]: 2 gold each
Bardic Songs

I am collecting poems, songs, and stories from all the high races throughout the mists. I am currently in the market for such literature originating from High Ogres, Biatas, Dryads, Elves, Mystic Wood Elves, and the Sarr. I will pay anywhere from 5 silver- 2 gold depending on the length and quality.
-Sam Gemclipper
Guildmaster of the Company, Head Advisor to Lady Ironrose, Master Bard, Journeyman Alchemist, Assistant Guild Master for the Merchant Guild of Fairfax, Tavern-owner of The Flaming Skull, and Founder and Head Dean of The Bard's College of Wayside.
 
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SamNotJack, I am so happy to hear you! I hope all is well, but you sound like you could use some tea. I will bring some just for you!

I do have a song that I have heard bits and pieces of in dreams, but I can't claim ownership of it nor do I know if its from a high race. But its a nice song anyways-- if you like it, can I trade it for a long sword, shield, and long axe? And if you REALLY like it, maybe some potions? If you don't like it, that's okay too-- it just might take me a little bit to earn the coin to trade you. I can also trade in baked goods if you like!

Get some rest-- can't wait to see you soon!

Mutt
 
Hello Ms Mutt!

It is wonderful to hear from you too. I would love some tea, although it probably won't do much for this voice, I welcome it all the same.

I would love to hear your song. It doesn't matter if you didn't write it, a majority of songs that bards pass between each other are written by those long past.
If you can pass it to me in a private dreaming conversation, even better! [ie typed]. I'm sure we can work something out.

Regardless, I'm excited to see you again, as well!


-Sam Gemclipper
Guildmaster of the Company, Head Advisor to Lady Ironrose, Master Bard, Journeyman Alchemist,
Assistant Guild Master for the Merchant Guild of Fairfax, Tavern-owner of The Flaming Skull,
and Founder and Head Dean of The Bard's College of Wayside.
 
Sam,

I would be open to negotiating my services for assorted scrolls. Let me know if your in the market for ritual castings.

Fredrick
 
Sam I will be in touch this market day. Have some things I see you have but I will not have you hold them as I never know where the mist lead me as I travel

PYKE
Member of the brotherhood
 
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