THE ALLIANCE RULE BOOK
The Alliance Rule Book contains all of the rules for every Alliance campaign. It is full of color photos, graphs, examples, advice, and explanations of all of the rules. The ebook is in PDF form and is FREE! Right click and download. The paperback version is in black and white, but there is a very expensive deluxe color version available for those who would prefer it.
Introduction / A Guide to Role-playing / How to be an NPC / The Game World / The Alliance Code of Conduct / Races / Classes / The Skill System / Production Skills / Skills / Special Abilities / Mental Abilities / Possessions / Armor / Weapons / Logistics / In-Game Limitations / Matters of Life and Death / Combat / Effects and Deliveries / Magic / Alchemy / Effects / Formal Magic / High Magic / Rituals / Traps / Stealing and Searching / Goblin Points / Writing Adventures / Table Top Gaming Rules / Glossary / Index
The following books contain stories that take place in Fortannis, the world where all the Alliance games take place. You don’t need to read any of these to enjoy the game, but they’re a great way to get into the mood for a weekend of LARPing!
TALES OF FORTANNIS: A BARD DAY’S KNIGHT
This is the third in a collection of short stories taking place in the world of the Alliance games, featuring stories by Derek Beebe, Roy C. Booth and Brian Woods, Jon Cory, Tera Fulbright, Christine Hardy, Laurel Anne Hill, Mark Mensch, Bernie Mozjes, Beth W. Patterson, KT Pinto, Shane Porteous, Angela Pritchett, Mike Strauss, and Michael A. Ventrella.
“From the ridiculous to the sublime to the downright heartfelt and — at some instances — mildly terrifying, Ventrella’s collection promises you that in Fortannis, anything and everything is up for grabs.” — Tee Morris, author of the Ministry of Peculiar Occurrences series
“A very readable collection of classic fantasy adventure.” – Lawrence Watt-Evans, author of The Misenchanted Sword and the Annals of the Chosen series
“Though the title is humorous, readers shouldn’t be fooled into thinking that this is parody or comedy; while many stories have a lighthearted touch to them, others do not, and almost all of them have strongly serious elements. What is really fascinating about an anthology like this is seeing what the world of Fortannis looks like through eyes with so many different perspectives. Most of the stories have strong voices – the characters that must drive the story quickly define themselves, telling us who they are and why they matter, whether they are noble, poor, human, goblin, warrior or sorceror – and the challenges they overcome loom large within the stories, whether they are threats to many or merely the problem of day-to-day survival. The last anthology I think I gave four stars; this one is easily four and a half, perhaps five; I had a lot of fun reading A Bard Day’s Knight, and anyone who enjoys fantasy adventure should too! – Ryk Spoor, author of Grand Central Arena and Phoenix Rising
TALES OF FORTANNIS: A BARD IN THE HAND
This is the second collection of short stories taking place in the world of the Alliance games, featuring stories by Davey Beauchamp, Roy C. Booth and Brian Woods, Jon Cory, Tera Fulbright, Jesse Grabowski, Henry Hart, Laurel Anne Hill, Mark Mensch, Bernie Mojzes and Bob Norwicke, Mike Strauss, and Michael A. Ventrella.
“Magic. Knights. Werewolves. Doppelgangers. Elves. There’s no telling what will pop up in Michael A. Ventrella’s Fortannis fantasy series when he invites other writers to play in his sandbox. No need to wait for any ‘extended editions.’ These stories are good to go now.” – Daniel M. Kimmel, author of the Hugo-nominated Jar Jar Binks Must Die and Shh! It’s a Secret.
“Curl up in your favorite chair with your favorite beverage and get ready for adventure, action and derring-do—it’s all here!” – Gail Z. Martin, author of Ice Forged and the Chronicles of the Necromancer series
“A very fun anthology of tales in a world both expected and very different indeed! Michael Ventrella and others revisit the world of Fortannis and emerge with tales to astound, amuse, and bemuse; here is sword-and-sorcery to stand well next to that of Leiber and Moorcock, and ordinary people swept up into events far larger than they which can still be addressed with some common sense and cleverness. A fun book, well worth reading!” – Ryk Spoor, author of Phoenix Rising and Grand Central Arena
TALES OF FORTANNIS: A BARD’S EYE VIEW
This is the first collection of short stories taking place in the world of the Alliance games. You don’t need it to play any Alliance games, but it’s a great (and fun) way to learn about the races, laws and cultures of the Alliance game. It features stories by featuring stories by Davey Beauchamp, Danny Birt, Nick Bond, Roy C. Booth and Brian Woods, Jon Cory, Tera Fulbright, Laurel Anne Hill, Ron F. Leota, Mark Mensch, Bernie Mojzes, Matthew C. Plourde, J. Thomas Ross, Mike Strauss, and Michael A. Ventrella.
“A Bard’s Eye View is a varied collection of adventures, whimsies, variously grim, grand and comedic; this book will appeal to fans of gaming and fantasy alike.” – Jay Lake, Campbell Award-winning author of Green and Mainspring
“A Bard’s Eye View is a wild and weird collection of fantasy stories that present some of the freshest writing around. Derring-do with a great sense of fun. Highly recommended.” — New York Times bestseller Jonathan Maberry, author of The King of Plagues and Dust & Decay
“You don’t need to know the background material to enjoy the range of stories from the talespinners assembled here. It has plenty of adventures that end with a twist that leave you shaking your head in pleased surprise. I’ll be happy to look for many of these writers in days to come.” – Jody Lynn Nye, author of View From the Imperium and Dragon’s Deal
There is also Arch Enemies, a novel by Alliance founder Michael A. Ventrella, which takes place in Ashbury.
“Clever, funny and suspenseful. Normally, I would rather eat bees than read fantasy novels, but this one is great.” — Mark Waid, author of Kingdom Come, Birthright
“The young bard, Terin Ostler, is astounded when two squires arrive to take him into the Duke’s presence – even more astounded when he learns that he is the one foretold in a prophecy to ensure the Arch remains sealed to imprison the evil Thessi within. The atmosphere of the quest that follows is heightened by intrigues and by Terin’s doubts about who tells the true account of the prophecy, since he is not allowed to read it. The action is lively when the two squires, Rendel and Darlissa, face repeated attacks to protect the timid bard – while he gradually grows in maturity, courage, and character. A tightly written and plotted work that will keep the reader enthralled until the last word is read.” — Christopher Hoare, Muse Book Reviews
“A late twist lends the entire novel a surprisingly tight narrative .” — Pat Ferrara, Mania.com
THE AXES OF EVIL
The Axes of Evil is the sequel to Arch Enemies.
“Here Michael A. Ventrella takes up the mantle of Christopher Stasheff. Terin’s exploits are as entertaining as those of Rod Gallowglass, and fans of The Warlock in Spite of Himself will hugely enjoy The Axes of Evil.”- Gregory Frost, author of Shadowbridge and Lord Tophet
“Humor, danger and a twisted tangle of unlikely prophecies make for a page-turning adventure.” – Gail Z. Martin, author of The Chronicles of the Necromancer series
“The Axes of Evil is a taut nail-biter of a thriller. Edgy, funny and dark.” – Jonathan Maberry, multiple Bram Stoker Award-winning author of The Dragon Factory and Rot & Ruin
“The Axes of Evil continues the story that began in Arch Enemies. In this one, Michael Ventrella weaves another of his perplexing tales where it seems his protagonist, the squire but would-be bard Terin Ostler, cannot succeed in solving one problem without betraying another.” – Christopher Hoare, author of Arrival and The Wildcat’s Victory
IT’S A WONDERFUL DEATH
Just released! A Fortannis novel by Derek Beebe. This is a sequel to the two previous novels.
This will soon be available in all formats.