I am interested in learning more about our options to increase the rate at which spirits come to our Earth Circle to resurrect. I have heard ideas including making more Earth Circles and I wanted to be clear on the current situation and our options.
If I understand correctly, we currently have about 3-5 people resurrecting per week (or did, in our previous location, we don't know if that will be the same in the new location). Since each circle can handle 1 person per 10 minutes, or approximately 1000 people per week, we are not at any risk of exceeding the capacity of one circle. Rather, the main bottleneck is the ability of lost spirits to find our circle.
I have a few questions to help understand the situation:
- Is there a way for people who aren't spirits to see where spirits are? Perhaps we could see how they seem to be searching, so we could guide them here.
- Can spirits travel through rocks and walls?
- Can spirits interact with the world in any way? Can a spirit open an (ordinary, unlocked) door? Can a spirit go through a Ward?
- Can spirits see normally?
- Do spirits have any ability to "sense" where an Earth Circle is, or do they only know where an Earth Circle is if they see it, the same as a normal living person?
- Presumably there are lots of existing Earth Circles on the surface from before the apocalypse. Maybe if spirits can "sense" Earth Circles, that they are getting so much of a signal from the Earth Circles on the surface (which aren't viable places to resurrect) that it drowns out the signal from the Earth Circles down in the caves. Maybe that's why they're getting discouraged; they just keep going from earth circle to earth circle?
- According to the Alliance Rulebook, spirits by default go to the *closest* Earth Circle. Presumably this means they automatically know where that is so they can go to it. Is that true? Maybe what's happening is that the closest one is on the surface, so they go to that one and can't find anyone to resurrect them. In that case would we need to *destroy* the ones on the surface, so that they'll get the signal from the one here?
- After spirits resurrect, do they remember their time as spirits? (Anyone who has died before should know this.)
Here are some ideas about what we could do:
- Interview resurrectees to ask about their time as spirits. How did they find our circle? Did they go down wrong paths? What stopped them from resurrecting until now? Did they go to other circles, such as on the surface, that weren't viable, before they found this one?
- If we do want to give spirits directions to the Earth Circle, a big challenge will be to find ways to give spirits directions WITHOUT giving our enemies directions. And if we want to create more Earth Circles far away from us to maximize the chances of spirits finding them, then we also have an issue of making sure those circles are manned (so we can start resurrections) and we can safely go back and forth and protect the resurrection point without tipping off the bad guys.
- One interesting idea may be the following: Create an unmanned, remote Earth Circle somewhere way away from us, then inside it put a small closet with directions to the main Earth Circle written on the inside of the closet. Then a spirit would be drawn to the unmanned circle, and would open the closet and see the directions, and could then get to our circle. That way we wouldn't have to man the remote Earth Circle or go back and forth to it. On the other hand, an enemy wouldn't be able to get inside the circle, so they wouldn't be able to see the directions.
- A downside to the above idea is that if the monsters have some way to destroy the Earth Circle, then they can see the directions. So an alternative to the above idea would be to create a remote Earth Circle with someone invested in it, just living in the Earth Circle, with a Spirit Recall available. Then they just stay there, and if a spirit comes to resurrect, they tell the spirit the directions to the main Earth Circle. If an enemy is about to destroy the Earth Circle then the person would Spirit Recall back - and then we could be warned about the enemy force so might be able to mobilize to stop it!
- If we understood in detail the paths and patterns that the spirits are taking to find us, we might be able to use sappers to collapse tunnels in strategic places so as to alter the cave network to make it more likely that the spirits would get to us. For instance if there's a particular path that spirits take a lot but is actually a dead end, then collapsing that path might make the spirit more likely to follow the path we want, which is to our Earth Circle. Again, though, we would also need to more carefully study enemy scouting patterns as well to make sure that we're not also helping our enemies find us.
- If the Earth Circles send out a "signal", is it possible to amplify that signal? Do we know how?
If I understand correctly, we currently have about 3-5 people resurrecting per week (or did, in our previous location, we don't know if that will be the same in the new location). Since each circle can handle 1 person per 10 minutes, or approximately 1000 people per week, we are not at any risk of exceeding the capacity of one circle. Rather, the main bottleneck is the ability of lost spirits to find our circle.
I have a few questions to help understand the situation:
- Is there a way for people who aren't spirits to see where spirits are? Perhaps we could see how they seem to be searching, so we could guide them here.
- Can spirits travel through rocks and walls?
- Can spirits interact with the world in any way? Can a spirit open an (ordinary, unlocked) door? Can a spirit go through a Ward?
- Can spirits see normally?
- Do spirits have any ability to "sense" where an Earth Circle is, or do they only know where an Earth Circle is if they see it, the same as a normal living person?
- Presumably there are lots of existing Earth Circles on the surface from before the apocalypse. Maybe if spirits can "sense" Earth Circles, that they are getting so much of a signal from the Earth Circles on the surface (which aren't viable places to resurrect) that it drowns out the signal from the Earth Circles down in the caves. Maybe that's why they're getting discouraged; they just keep going from earth circle to earth circle?
- According to the Alliance Rulebook, spirits by default go to the *closest* Earth Circle. Presumably this means they automatically know where that is so they can go to it. Is that true? Maybe what's happening is that the closest one is on the surface, so they go to that one and can't find anyone to resurrect them. In that case would we need to *destroy* the ones on the surface, so that they'll get the signal from the one here?
- After spirits resurrect, do they remember their time as spirits? (Anyone who has died before should know this.)
Here are some ideas about what we could do:
- Interview resurrectees to ask about their time as spirits. How did they find our circle? Did they go down wrong paths? What stopped them from resurrecting until now? Did they go to other circles, such as on the surface, that weren't viable, before they found this one?
- If we do want to give spirits directions to the Earth Circle, a big challenge will be to find ways to give spirits directions WITHOUT giving our enemies directions. And if we want to create more Earth Circles far away from us to maximize the chances of spirits finding them, then we also have an issue of making sure those circles are manned (so we can start resurrections) and we can safely go back and forth and protect the resurrection point without tipping off the bad guys.
- One interesting idea may be the following: Create an unmanned, remote Earth Circle somewhere way away from us, then inside it put a small closet with directions to the main Earth Circle written on the inside of the closet. Then a spirit would be drawn to the unmanned circle, and would open the closet and see the directions, and could then get to our circle. That way we wouldn't have to man the remote Earth Circle or go back and forth to it. On the other hand, an enemy wouldn't be able to get inside the circle, so they wouldn't be able to see the directions.
- A downside to the above idea is that if the monsters have some way to destroy the Earth Circle, then they can see the directions. So an alternative to the above idea would be to create a remote Earth Circle with someone invested in it, just living in the Earth Circle, with a Spirit Recall available. Then they just stay there, and if a spirit comes to resurrect, they tell the spirit the directions to the main Earth Circle. If an enemy is about to destroy the Earth Circle then the person would Spirit Recall back - and then we could be warned about the enemy force so might be able to mobilize to stop it!
- If we understood in detail the paths and patterns that the spirits are taking to find us, we might be able to use sappers to collapse tunnels in strategic places so as to alter the cave network to make it more likely that the spirits would get to us. For instance if there's a particular path that spirits take a lot but is actually a dead end, then collapsing that path might make the spirit more likely to follow the path we want, which is to our Earth Circle. Again, though, we would also need to more carefully study enemy scouting patterns as well to make sure that we're not also helping our enemies find us.
- If the Earth Circles send out a "signal", is it possible to amplify that signal? Do we know how?