We are a growing game, and I was personally glad to see a bunch of new faces coming from every direction.
(Bonus Points for the unstopable vibes that is Poalo and Adrian): "Wait... Welorg is *helping* you? This must be bad."
We had a bunch of creative encounters going on that kept encounters...
When building any new character, it is often helpful to ask questions through your character’s mindset:
What are you afraid of? Has that changed since you were younger? (It is a lot easier to design a personality or character by defining their weaknesses more than their strengths. Mainly...