Search results

  1. M

    [.11] Questions about the packet

    Are the symbols chosen for higher manifestation recognizable for what they represent to others? If I have a healing/chaos glove can another player look at my hand and just know, or is another process or effect required?
  2. M

    [.11] Questions about the packet

    The way higher manifestation is written seems to imply that someone with both kinds of channeling pools can use that high magic twice for an element and healing pool at the ready without the proper relic/wand. Is intended that I can take both healing and lightning and would I need to be a dual...
  3. M

    A challenge is issued

    If I am to understand this situation correctly Dargok has finally figured out that the right hand hobgoblin he installed into power (moments after admitting that he might have dropped a series of boulders on the Gnarltusk deligation thus weakening the Howling Woods as a whole) is a traitorous...
  4. M

    Nationals 2018 favorite moments

    This event was pretty awesome, and I'm so glad I got to see it from both sides! The highlights for me: Ratmen. Playing a ratman art dealer, and a ratman puzzle solver (and weeping over poor dead String bean), let's not forget being the ratman in charge of the ticking house who tricked the non...
  5. M

    LCO Crafting Rules: Denver

    On the subject of existing businesses potentially producing materials for this system, will we be able to purchase things such as mines or logging rights if we decide that magic items are lame and we want to start the West New Acarthian Trading Company. Not that I'm thinking that might be an...
  6. M

    0.10 - Takeout Abilities: Are they needed?

    So your proposed buff to disarm knocks all spell packets out of a casters hands? Both hands at once or just one hand? If both hands you would need to make disarm also strip both weapons from a weapon fighter if they were the same type, or you're adding more needless complexity to the game...
  7. M

    [0.10] Potion Coating, Poison Cache, Poison Trigger

    I don't think the spellstrike aspect of this ritual combo is the broken part. Being able to take an infinite number of production items and hand them out on activated items is just a poor man's expanded enchantment. Spellstrikes are limited in range, always popping spell defenses (which are...
  8. M

    [0.10] Potion Coating, Poison Cache, Poison Trigger

    There are a fair number of protectives and status removers that can be stored from a scroll into an item and touch cast out. It's not quite a spellstrike, but it's close enough to a potion blade for government work.
  9. M

    [0.10] Potion Coating, Poison Cache, Poison Trigger

    Spell store doesn't seem to say anything about being cast from memory...
  10. M

    2.0 - A power gamer's dream come true?

    Because "You can swing all day" might be part of that answer, and it's absolutely unrealistic. It's not only that you have to pay ever increasing amounts of xp to get more damage, it's that you get nothing else for it. The same 105 xp that just gets a fighter swinging sixes, gets a caster four...
  11. M

    [.10] - Relics impressions

    I have a magic aug on purify at level 10. Its just good sense to have a get out of jail free card, especially since potions don't tend to last long around me. Once I can build my potion dagger in 2.0 I'll have a purify on it and use it like an atropine injector. Then I can move the magic aug to...
  12. M

    [.10] - Relics impressions

    I have to third this idea again, I would love to have all fou I mean a perfectly legal set of Life, Death and Order relics.
  13. M

    [.10] - Relics impressions

    I don't think this list means that an earth caster needs extra healing resources outside of what we have available at all. This list has chosen to take no healing aside from at level one and instead is focusing on preventing damage via defensive protectives (And lets be real, weapon shield...
  14. M

    [.10] - Relics impressions

    You know, I'm going just going to have to agree with you. Maybe its overstepping and trying to get too much all at once. The throwable pool isn't really a priority, and feels like such a small change that advocating for it shouldn't hurt our larger goals, but resource imbalance and social...
  15. M

    [.10] - Relics impressions

    To each their own. For me being able to add a little bit of damage here or there to burn down an enemy with a dangerous or annoying carrier is worth it. I wouldn't be going all Castlevania with my pool every event, but I don't see how having the option hurts us.
  16. M

    [.10] - Relics impressions

    I really think that problem one and two are very similar problems that the first solution fixes. By no longer having my 9th level spells dictated to me, I'm allowed to make choices that can trickle down my entire pyramid. A rebuke wand wouldn't on its own do much of anything. "Steps" as a...
  17. M

    v0.10 ...if we did v1.4 instead

    No it doesn't. Why would a fighter waste build and daily resources to protect a fragile scholar swinging for twenty percent of their damage and probably just hitting a threshold? Firstly, anything that gives low level scholars more to do is a good thing. Who really wants to show up to an event...
  18. M

    [.10] - Relics impressions

    I think these are two different issues really. Relics are a way to give Earth scholars a tool that they currently do not have but are balanced against. The drop for healing idea is good, in my opinion a better one is just removing memorization entirely.
  19. M

    v0.10 ...if we did v1.4 instead

    Its not a case of too many good spells its a case of taking the purify the group expects you to have or the paralysis you'd like to have in case things get hairy. The advantage Celestial has is that no one is ever going to get yelled at for taking a magic storm over a prison or vice versa. Earth...
  20. M

    [.10] - Relics impressions

    With this change the 9th level Earth list becomes: Death, Corrupt, Cure 50, Earth/Chaos Storm, Magic Circle. Turn Corrupt into the other relic choice to keep the whole balance thing we're so fond of in Earth land. Perhaps create a new spell for 9, a super protective? I'm just spitballing here so...
Back
Top