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  1. Draven

    Alliance 2.0 Players Guide: Beta 2

    We getting close to a final version of the 2.0 Player's Guide, which includes important mechanics that aren't in the ARB?
  2. Draven

    Weapons Restrictions

    Epic Armory weapons are pretty great. While it’s true we can’t guarantee any weapon to pass, I’m pretty confident that the only latex weapon manufacturer I’ve failed with anything like regularity is Calimacil. If you hit me up with a PM, I’d be happy to give you some recommendations.
  3. Draven

    Wards needing a marshal?

    A ward doesn't need a Marshal to be cast if it's within regular guidelines for your site. Example: If your site uses the same cabins, and your chapter categorizes those cabins as one Game Room, you don't need a Marshal to check your ward before you cast it. But if you're on a unique mod in a...
  4. Draven

    Acceptable Channeling Sources?

    Assuming they’re within the size guidelines in the ARB, I’d have no issue with either. I’ve also never heard of an ARB-legal prop being denied for thematic reasons and would probably make a National complaint if I had. That opens a door to players being denied the right to use a boffer-sword in...
  5. Draven

    2.0 Rules

    I’ll be honest. We don’t even know when the 2.0 rulebook will be officially complete, much less available for hardcopy.
  6. Draven

    2020 dates

    Seattle dates: https://alliancelarp.com/forum/threads/2020-event-schedule.39433/ May 15-17th 2020 June 19-21st 2020 September 4-6th
  7. Draven

    Question about Signature Spells

    Signature Spells are not fully described in the ARB or Player's Guide, unfortunately. They also carry an additional benefit of being able to be Meditated after being negated by a defense, as though they had missed completely. This entry appears to have been accidentally removed during the...
  8. Draven

    Seeking Researchers

    Seeking several people to assist with research project. If interested, please respond, and I will gather us into a more effective team conversation. This pertains to the affliction of the Stradynites and their inability to learn Earth magic as freely as other lands. I have a suspicion that...
  9. Draven

    Higher Manifestation & Source Rituals

    They do not work together. However, a player using Higher Manifestation could still opt to use a Source with rituals. The advantage is in choice. It makes Higher Manifestation provide an advantage of convenience, but it doesn’t take away the choice to use a Source.
  10. Draven

    ARB 2.0 thoughts and feedback

    Yeah, actually, the cost difference is something I’m very familiar with from when I was testing Spellsword. Basically, a pyramid to a single 9th would end up being a 14% tax compared to Scholar primary, and a column would be a 20% tax. Right now, dual scholars basically have to pay a 50% tax...
  11. Draven

    ARB 2.0 thoughts and feedback

    (I always blame Tantarus)
  12. Draven

    ARB 2.0 thoughts and feedback

    I mean, I treat all orange packets with the same degree of “Nope nope nope, none for me, thanks!”
  13. Draven

    ARB 2.0 thoughts and feedback

    I hope everyone participating in this conversation has a healthy realism regarding the implementation of any degree of changes to 2.0, at this point. Not a criticism, just a gentle nudge.
  14. Draven

    ARB 2.0 thoughts and feedback

    Oh, and 4) the cost of dual schools. I actually kinda agree, but I would propose a different fix. I want Earth and Celestial casters to be separate classes, rather than the same class that "makes a choice." Along those lines, I'd also want a hybrid caster (and call it the Sage). I would take...
  15. Draven

    ARB 2.0 thoughts and feedback

    Regarding your feedback, there’s some points I’d like to make: 1) Backstab vs Weapon Prof - You’re right that it’s not a true “double damage” advantage. But I don’t think it’s actually meant to be. Rather, it’s more damage, but it requires more work for that damage. That being said...
  16. Draven

    Why you should NPC.

    I hope you read the entirety of this post before moving on; if your immediate reaction is "No, I will never NPC," then maybe just stick with this post to the end. There's been posts about "Why don't you NPC" or "Do games need more NPCs," yadda yadda. This isn't that. This is a post about why...
  17. Draven

    How to fix Doom Blow, your thoughts?

    I mean, I’m definitely down with fixing Waylay..:
  18. Draven

    How to fix Doom Blow, your thoughts?

    I actually hate this idea, purely because if Resist Curse isn’t actually that common right now, it sure will be afterwards. Plz don’t make Curse useless. Sincerely, an offensive Earth Scholar
  19. Draven

    Poll: Lets talk about DoomBlow

    I disagree entirely with your assessment. While it sounds like you've had a fair amount of success with your usage of Doom Blow, it sounds like your experience is the exception, and not the rule, considering the degree of unpopularity with the skill. You're right that Plot teams should ensure...
  20. Draven

    Poll: Lets talk about DoomBlow

    This has nothing to do with Plot teams. This is about a skill that is unusually difficult to employ without either linking in another damage skill or praying that whatever you hit with static damage doesn’t have invisible Armor, since there’s no calls for when armor goes down. As a result...
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