[.10] Storm Augmentation

tieran

Duke
Alliance Rules
Gettysburg Staff
Marshal
Storm Augmentation (2 High Magic Points per purchase): The caster may trigger one (and only one) of this High Magic ability when casting a Storm spell. This augmentation allows the caster to move during that Storm spell (though they still must follow all other Concentration requirements). The caster will also gain 5 additional packets to throw during the Storm. Other types of Augmentations (such as Magic or Elemental) may be used with the same spell.

The Augmentation will persist up to five days until used or otherwise expended, so long as the caster does not swap out the Augmented spell from their spell selections.

The following High Magics no longer need to be tied to a specific spell in memory at Logistics:

Elemental Augmentation

Magic Augmentation

Storm Augmentation

The first bolded portion seems to run counter to the second.

Also, does someone want to create the v.10 prefix?
 
I feel like the intention is that you can use Storm Augmentation on any Storm spell you've memorized, but you don't have to pick the SPECIFIC spell at Logistics; that is, if you have three Magic Storms memorized, you can take Storm Augmentation and not tie it to any of them, and use it whenever you decide is best (or not at all). In 0.9, to my understanding, if you had two Magic Storms and take Storm Augmentation, you had to pick one of them to augment at Logistics, and you didn't have the option of NOT augmenting one of them if you end up casting both.

It could use a bit of cleanup to make it more clear if that's the intention, for sure.
 
Back
Top