[Message posted to Tavern Walls and other Meeting areas in the towns below]
Citizens of Mournstead, Myerston, Dellwyn, and Mimiteh,
My name is Reginar Darent of the Kotar of Unmei. Over the past month envoys of the Kotar tribes have traveled to your towns and cities to inform you of the new changes to the Leyline that runs under you. Due to the actions of the Kotar at the behest of the Beast of Mer Mire'Azoth, a new form of travel along this Leyline is possible, known as Leyline Riding. This is information that you, hopefully, already know.
It has however been expressed that there is some confusion about where the Leyline travels through, and by extension where Leyline Riding can take you. To help dispel this confusion I have asked Kotar scribes to draft a map of the Leyline Pathway to be included with this message. While the Kotar have not fully explored the full ability to Leyline Ride safely to every location on this map, we can confirm that travel to or from any of these four locations this message is being posted in is safe and successful. Using Leyline Riding to travel to other locations along the Leyline Pathway is theoretically just as safe, though we can not promise the results of doing so.
If you have any questions about this please see the Kotar in Camp Sequoia located outside the town of Mournstead. Travel to Camp Sequoia via Leyline Riding has also been proven to be safe.
-Reginar Darent
(OOG: Your characters can travel across the Lands of Mer using Leyline Riding as long as the starting and ending locations fall along the line indicated in the map attached. Traveling to or from Mournstead, Myerston, Dellwyn, Mimeteh, and Camp Sequoia are guaranteed to succeed. If you would like to travel to a different location along the line, you can do so, but may encounter complications along the way. Please keep this information in mind when submitting IBGAs.)
Citizens of Mournstead, Myerston, Dellwyn, and Mimiteh,
My name is Reginar Darent of the Kotar of Unmei. Over the past month envoys of the Kotar tribes have traveled to your towns and cities to inform you of the new changes to the Leyline that runs under you. Due to the actions of the Kotar at the behest of the Beast of Mer Mire'Azoth, a new form of travel along this Leyline is possible, known as Leyline Riding. This is information that you, hopefully, already know.
It has however been expressed that there is some confusion about where the Leyline travels through, and by extension where Leyline Riding can take you. To help dispel this confusion I have asked Kotar scribes to draft a map of the Leyline Pathway to be included with this message. While the Kotar have not fully explored the full ability to Leyline Ride safely to every location on this map, we can confirm that travel to or from any of these four locations this message is being posted in is safe and successful. Using Leyline Riding to travel to other locations along the Leyline Pathway is theoretically just as safe, though we can not promise the results of doing so.
If you have any questions about this please see the Kotar in Camp Sequoia located outside the town of Mournstead. Travel to Camp Sequoia via Leyline Riding has also been proven to be safe.
-Reginar Darent
(OOG: Your characters can travel across the Lands of Mer using Leyline Riding as long as the starting and ending locations fall along the line indicated in the map attached. Traveling to or from Mournstead, Myerston, Dellwyn, Mimeteh, and Camp Sequoia are guaranteed to succeed. If you would like to travel to a different location along the line, you can do so, but may encounter complications along the way. Please keep this information in mind when submitting IBGAs.)
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