obcidian_bandit
Count
In the new addendum, "Game Ability" was defined inconsistently and is used at "121: Prison: No Game Abilities, including High Magic abilities, may be used while under a Prison effect."
This potentially creates a contradiction:
Gaseous Form, P69 of book: "... The monster can be affected by attacks while doing this threecount and if it uses any Game Abilities such as Phase or Resist Magic, the three-count is blown and one use of the gaseous form skill is expended along with the Game Ability."
Phase, P71 of book: "Some creatures can become non-corporeal for an instant, avoiding an attack as the Dodge skill, and announcing “Phase.” Unlike Dodge, Phase can be used even if the creature is completely immobilized, such as if in a Confine, Entangle or a Paralysis."
((Edit line 1, since it is apparently impossible for regular users to reply in ARC threads (edit indicated in italics, original text read "not defined (still) but." (We apparently don't have strikethrough text as an option.))
- The fact that "Game Abilities" is only defined in the glossary is poor technical writing, and even then it is defined in a manner that contradicts the wording in other parts of the book, which is the crux of the question being asked. P159 states that Game Abilities are those purchased with build, but P69 includes Phase as a Game Ability. This is either erroneous, or a Build cost for Phase needs to be included on the appropriate chart. Since I don't believe that Phase is intended to be purchased by PCs, descriptions like that under Gaseous Form and other Monster Abilities should be rewritten to say what they actually mean. This should also shore up the "Innate Spell Tree" discussion one way or the other.)
This potentially creates a contradiction:
Gaseous Form, P69 of book: "... The monster can be affected by attacks while doing this threecount and if it uses any Game Abilities such as Phase or Resist Magic, the three-count is blown and one use of the gaseous form skill is expended along with the Game Ability."
Phase, P71 of book: "Some creatures can become non-corporeal for an instant, avoiding an attack as the Dodge skill, and announcing “Phase.” Unlike Dodge, Phase can be used even if the creature is completely immobilized, such as if in a Confine, Entangle or a Paralysis."
((Edit line 1, since it is apparently impossible for regular users to reply in ARC threads (edit indicated in italics, original text read "not defined (still) but." (We apparently don't have strikethrough text as an option.))
- The fact that "Game Abilities" is only defined in the glossary is poor technical writing, and even then it is defined in a manner that contradicts the wording in other parts of the book, which is the crux of the question being asked. P159 states that Game Abilities are those purchased with build, but P69 includes Phase as a Game Ability. This is either erroneous, or a Build cost for Phase needs to be included on the appropriate chart. Since I don't believe that Phase is intended to be purchased by PCs, descriptions like that under Gaseous Form and other Monster Abilities should be rewritten to say what they actually mean. This should also shore up the "Innate Spell Tree" discussion one way or the other.)