Charm (Heal me)

I am not sure this is the correct place for this. It seemed the best I could find.

One of the charm commands is:
"Heal me: The target must make every attempt to heal or Life the caster. During this time the target will not attack anyone and will do everything possible, including fighting their allies, to prevent the healing from being stopped. "

Both not attacking anyone and fighting ones allies seems like a contradiction. I think this should be clarified or changed in 2.1. If it already has been, then great. I could not find the 2.1 prerelease to check before posting this.
 
There’s a current project in the Docs committee to catch and fix errors like this. I’ll make sure it gets passed on to them in case they have not already caught it.
 
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