Miragel
Newbie
Some of the boffers I've played in before have done a big thread on the forums to talk about what they liked and wanted to say thanks for as well as provide constructive feedback on. Facebook is awesome and all, but I think having it in a place where the thread won't get buried might be helpful for plot.
Shout Outs -
- Firstly to Barbara and her cooking. I've been to a lot of boffers (and I've run a tavern before) so I especially have to say THANK YOU to Barbara and Pockets and the gal I didnt' know the name of who was also working in the kitchen.
- Our tireless NPCs. There was a gal with red hair who played our pumpkin maiden who did a really nice job with the RP.
- The poor guy who played the sheriff. This poor NPC hiked all the way up to our cabin while team tiatar was having nap time. The RP with him was excellent, and it was nice to have a morality debate. (And thank you for not breaking character as I tried to get myself away and less vulgar)
- The reaction from Team TIatar when one of our crew's honor was besmirched was PRICELESS. The conversation afterwards was awesome.
- "I'll turn this rift around"
- The final battle on Sunday and the image of a poor dwarf being dragged up a hill.
- Thank you to everyone who participated in the Walk of the Dead and the Masquerade Ball. The lights from all the PCs standing together in the field was truly beautiful.
- A huge thank you to those that participated in the Chivalry School! It's so nice to have open debate about the morality of the Code.
- The other nobility (for letting me drag them away occasionally for ridiculous meetings)
- Molly for her baked goods during closing ceremonies. (well worth the cost - SHAMELESS PLUG BUY HER DAMNED COOKIES)
- The Lamplight Guild and the Vigilant were a great deal of fun to RP with this weekend, and I really appreciated them helping me build out the world view of the Kingdom
- NPC camp for kindly letting me take a shower
- Archery lessons with Pockets
- Masq Ball prize support from plot!
- The pinatas and watching everyone dive in for coin and potions
- The site in general (the cabins were awesome)
- I loved any and all of the RP that involved building a larger more complex economy. I really like PCs that are non-combat skilled who are still keen on being involved (Keith I'm looking at you). Just because you don't have combat skills doesn't mean you can't be helpful in the back rows. Every character is valuable and can be put to good use.
- The last combat went really pretty well in terms of watching everyone from the back lines. It's nice to see the strategies coming together.
Feedback -
- I think I need to try and better manage my time so that I can try to get on more mods. I occasionally found myself sitting in the tavern alone (much of which I chalk up to being nobility)
- There is a LOT of geography in this game (which I love and adds flavor). While I love the massive number of locales, one of these games I want to try and create a Kingdom map to hang up in the tavern so we have a reference point to where things are.
- I will admit that initially I was a little concerned about the low level entry into the game, however after a weekend of play I'm actually thankful for the opportunity to relearn the spells, and mechanical dynamics of the effects. The higher level we get, the more complex the carriers. This game is an excellent learning grounds.
- I sincerely hope we can get showers for next game!
- I really appreciated the Sunday plot. Too many games I've played in have had Sunday as the afterthought. While I didn't participate in most of the mods, it seemed like the tempo was fairly even.
Thanks to everyone who showed up! The more bodies, the better the game!
Please feel free to add your thoughts!
-Jules/Juliet
Shout Outs -
- Firstly to Barbara and her cooking. I've been to a lot of boffers (and I've run a tavern before) so I especially have to say THANK YOU to Barbara and Pockets and the gal I didnt' know the name of who was also working in the kitchen.
- Our tireless NPCs. There was a gal with red hair who played our pumpkin maiden who did a really nice job with the RP.
- The poor guy who played the sheriff. This poor NPC hiked all the way up to our cabin while team tiatar was having nap time. The RP with him was excellent, and it was nice to have a morality debate. (And thank you for not breaking character as I tried to get myself away and less vulgar)
- The reaction from Team TIatar when one of our crew's honor was besmirched was PRICELESS. The conversation afterwards was awesome.
- "I'll turn this rift around"
- The final battle on Sunday and the image of a poor dwarf being dragged up a hill.
- Thank you to everyone who participated in the Walk of the Dead and the Masquerade Ball. The lights from all the PCs standing together in the field was truly beautiful.
- A huge thank you to those that participated in the Chivalry School! It's so nice to have open debate about the morality of the Code.
- The other nobility (for letting me drag them away occasionally for ridiculous meetings)
- Molly for her baked goods during closing ceremonies. (well worth the cost - SHAMELESS PLUG BUY HER DAMNED COOKIES)
- The Lamplight Guild and the Vigilant were a great deal of fun to RP with this weekend, and I really appreciated them helping me build out the world view of the Kingdom
- NPC camp for kindly letting me take a shower
- Archery lessons with Pockets
- Masq Ball prize support from plot!
- The pinatas and watching everyone dive in for coin and potions
- The site in general (the cabins were awesome)
- I loved any and all of the RP that involved building a larger more complex economy. I really like PCs that are non-combat skilled who are still keen on being involved (Keith I'm looking at you). Just because you don't have combat skills doesn't mean you can't be helpful in the back rows. Every character is valuable and can be put to good use.
- The last combat went really pretty well in terms of watching everyone from the back lines. It's nice to see the strategies coming together.
Feedback -
- I think I need to try and better manage my time so that I can try to get on more mods. I occasionally found myself sitting in the tavern alone (much of which I chalk up to being nobility)
- There is a LOT of geography in this game (which I love and adds flavor). While I love the massive number of locales, one of these games I want to try and create a Kingdom map to hang up in the tavern so we have a reference point to where things are.
- I will admit that initially I was a little concerned about the low level entry into the game, however after a weekend of play I'm actually thankful for the opportunity to relearn the spells, and mechanical dynamics of the effects. The higher level we get, the more complex the carriers. This game is an excellent learning grounds.
- I sincerely hope we can get showers for next game!
- I really appreciated the Sunday plot. Too many games I've played in have had Sunday as the afterthought. While I didn't participate in most of the mods, it seemed like the tempo was fairly even.
Thanks to everyone who showed up! The more bodies, the better the game!
Please feel free to add your thoughts!
-Jules/Juliet