QuiGonGinger
Newbie
Hello! I'm getting ready to possibly attend my first event in about a decade, and first Alliance event. I love the changes to Dark Elves (much more fun to do the makeup!), and I'm pretty set on who I want to be, just not sure the best mechanics to build around to achieve it. I'm awaiting local plot to confirm my backstory but I figured I could hammer out the basics. I've built a crossbow which I'm confident has a good chance to pass, and my next priorities are "throw more things at people" and "survive."
Looking at adept vs spellsword, and while I feel like spellsword is more smooth, Evade and Dodge seem like more fun and useful to build towards. Are those worth it more than the given durability of spellsword? I don't think I'll have more than a couple points of armor. I also know I want lots of pins/slows/disarms to keep stuff away without investing in melee, but don't really know which school is best for straight up raw utility?
I'm also considering Craftsman (sailor) and/or merchant to fit my backstory, and get money guaranteed. I'm not going to do every mod, in fact I'll probably be pretty lazy. Are these generally worth it for someone who is into hanging out more than fighting?
Looking at adept vs spellsword, and while I feel like spellsword is more smooth, Evade and Dodge seem like more fun and useful to build towards. Are those worth it more than the given durability of spellsword? I don't think I'll have more than a couple points of armor. I also know I want lots of pins/slows/disarms to keep stuff away without investing in melee, but don't really know which school is best for straight up raw utility?
I'm also considering Craftsman (sailor) and/or merchant to fit my backstory, and get money guaranteed. I'm not going to do every mod, in fact I'll probably be pretty lazy. Are these generally worth it for someone who is into hanging out more than fighting?