Goblin Stamp Policies

Alliancelarpvirginia

Newbie
Owner
Roanoke Staff
Goblin Stamp Policies

Ways to Earn Goblin Stamps
Standard Rates
Cash Donations: 15GS/$1
Gift Cards to Amazon, Joann’s, Lowes, etc. same as cash 15GS/$1
General Donations: See list, to maximize GS get donations pre-approved.
Item Donations: Materials same as cash 15GS/$1
General Labor: 50GS/hour
Specialty Labor: 100GS/hour or more depending
Workdays: 150GS + LCO magic item pick
Full weekend NPC: 300GS + 1 LCO magic item pick
Partial Weekend NPC: 150GS
Medics: Extra 150GS per day
Rules Marshals: Extra 100GS per day
Camp Setup: 30GS
Camp Cleanup: 30GS
Open/Close NPC Camp: 90GS
Fair Days, Convention Days, Marketing Appearances: 100GS + LCO magic item pick
Referrals: 250GS
Staff: 50GS/month, extra 50GS/per event month

Ways to Spend Goblin Stamps
Monthly Blanket: 30GS
Event Blanket: 60GS
GS Production: 100GS per weekend Event
Spell book: 500 GS per full book (Celestial or Earth)
Alchemy Book: 250 GS per book
Dragon's Grace: 1000 GS max per event

LCO Magic Items
One pick is earned by NPCing a full weekend event, helping with workdays, and some marketing appearances. GS must be available for the full amount. Items may be built by the player. To have your item engraved and a tag ready at the event, items purchased with GS must be requested a week before an event and should include a description or photo of the phys rep. If a player wishes to make a pick and does not meet the deadline the item might not be available for that event, or the item will receive a “temporary magic item tag” for the weekend and an item number sticker. The phys rep and tag must then be turned in at the end of the weekend and will be returned at logistics during the next event. The player is responsible for providing the phys rep for the item. Must be submitted during the Friday logistics to be marked and the item usable for the weekend. Note: Alliance Virginia does not guarantee phys reps will not be damaged by the marking/engraving process and will not compensate the owner should damage occur. We strongly encourage players to use strong physreps that are not valuable. If an item cannot be engraved, it will be marked in another permanent fashion. Players that do not wish to have their phys rep engraved/permanently marked and/or stealable OOG may give up the right to identify their item if it is stolen.

Buying Back Deaths
The first two deaths on a character card may never be bought back. A player may choose to “buy back” a resurrection to reduce the risk of permanent death by reducing the number of black stones in the bag. Resurrections may only be bought back for characters with Virginia as their home chapter. The cost of the first “buy-back” is 40 GS, second “buy-back” is 80 GS, third “buy-back” is 160 GS, and so on with the amount doubling for each successive buy-back. Deaths may not be bought back for permanently dead or regenerated characters.

Buyback Skills
Once per month, per character, a player may remove a skill from their card at the cost of 60GS. Selling back skills does not allow you to violate prerequisite requirements. As such you must sell back those skills first, so your character remains “valid”. This must be done at your home chapter.

Production/Coin
A player may choose to use their GS to buy up to 100 points of production items and/or coin at their first logistics period for an event. 1 Production Point = 1 GS 1 copper = 1 GS.
 
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