Goblin Stamp Reward List

Roff

Artisan
Owner
Minnesota Staff
Marshal

Standard Goblin Stamp Purchases:​

Reward:Cost (in MN GS):
Monthly XP Blanket30
Event Buyback (90 day window to purchase)30/day
Production Item(s)50 Max/day spent, 5 GS:1 Crafting Material
Skill Sell Back (1/mo, per character)60
Random LCO Reagent50
Specific LCO Reagent100
Full Spell Book (Earth or Celestial)500
Full Alchemy Recipe Book (Excluding illegal recipes)250
Tagged RP Items1GS : 1cp in value + Any IG Requirements (IE property rights.)
Full Protectives40 (Endow, Weapon, Spell, Elemental, and Poison Shield)
Recharge Spell Store (1/event max)50/10 levels of Spells
Death Buyback**Speak with Logistics Staff

LCO Ritual Scrolls:​

Cost1000750500400300200100
Arcane ArmorEndure ElementsBattlemage's StrikeArmored ShellAssassin's EdgeBound ShardAudible Projection
Preserve DurationGreater SourceEmpower WarriorElemental ManipulationChannel ArmorContact Other PlaneCloak of Darkness
Sorcerous TriageHealing/Chaos ImbuementEnchantEternal ResolutionChannel HealthCosmetic TransformationForesee the Weather
VengeanceItem RecallElemental ImbuementFocused ResistanceCounterspellExplosive DemiseMark/Unmark
Mystic SmithEmpowered ArmorJack of All TradesEnhanced FocusMagical ClawsMarch of the Untiring
Quicken MeditationGift of LifeLoreHeroic InterceptionSacrificeMist Sense
Recharge ProwessMagic ImbuementMagic EvocationInstant TrapUniversal SpeechSpirit Farewell
RetributionMemory StrikeMerchant InsightMonster SlayerStable Foundation
Spell ParryPoison CachePerfect RipostePlanar Asylum
Spell StorePoison TriggerQuicken AidPotency
Spirit LockRace ReaverRaging StrikeReinforce Armor
Render IndestructibleSpell SwapResonance
Store AbilityStalwart ShieldRitual of Woe
Strengthen SpiritWhispering WindsStrengthened Blow
VisionSturdy Armor

Gifts of Evodia:​

All Gifts cost 100 Goblin Stamps, and once purchased last for the event. The effects are per-logistics period. A character can never be under the effects of more than one Gift.

Any spell effect granted by a Gift is activated using the "Spell" qualifier instead of a full incant (e.g. "Spell: Weapon Shield", "Spell: Charm", "Spell: Subjugate", etc). The spell effects are not reversible unless specifically noted.

While not all Gifts are granted through an obvious In-Game source, any Character who is under the effects of a Gift understands that they are gaining power from an outside source. They may, at any time, prematurely end the effect if they so choose; however this ends the effect and it cannot be reactivated (it can still be purchased in the future).

These gifts may be purchased by any character. When purchasing this gift, the character must select which abilities it grants for the weekend. These options cannot be changed during that time.

Gift of the Aegis:
2x of either Fast Refit, Intercept, Mettle, or Resolute

Gift of the Warrior:
3x of either Repel Strike, Precise Blow, Shatter/Disarm Strike, or Weakness/Shun Strike

Gift of the Scoundrel:
4x of either Counteract, Opportunistic Attack, Fear/Berserk Blow, Slow/Weakness Blow

Gift of the Channeler:
4x Channeling (Earth or Celestial), Higher Manifestation [High Magic Ability]

Gift of the Spell Wielder:
When purchasing this gift, the character must choose a single school of magic to benefit from. [Binding, Curse, Command, Earth, Eldritch Force, or Evocation]

This gift provides 10 levels worth of spells which may each be used once per logistics period from that chosen school. No single spell may exceed 5th level.

Example: A player could select Protection/Enhancement and choose either 2 Spell Shields or 2 Poison Shields and a Weapon Shield, or any other similar combo that adds up to 10 levels worth; any unused levels are lost.
 
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