Chad, Travis, Chris: Great opener guys. My only complaint was the weather, and I can't blame you all for that, yet.
GJ, Alison: Congrats on your new headache.
I really like the tone being set for the game. It seems like many stories got started, and they all have different 'lengths' to complete. Some seemed to finish up on the weekend, some may take a few seasons. Althought I am a big fan of weekend plot it was nice to have some things, that everyone is aware of, that isn't tied up in a bow Sunday morning.
Chad as I told you after the mod, that puzzle rep you made was spectacular. As Stevie said, you should have a checklist or something so you can re-use that until the entire chapter has seen/played with it, then donate it to some coast chapter. Coupled with wall bashing golems.... very cool stuff.
I really liked the 'juggle' you guys did. I didn't notice it, but while the six of us were away you assualted the town with orcs. Didn't even occur to me until someone pointed it out on Sunday that you split some of the high/low like that. BRILLIANT! Really well executed.
All the visiting nobles seemed like they had different personalities which was cool. Chad had a plump guy "There are orcs in the woods!" all happy.
The bugs in a hole mod that went from newbies stomping through humorous to ZOMG, they're huge. Fantastic! 4's 4's goof around 4's 4's whee, Fortress! work together, 4's 4's YAY! 8's woah hangon, 10's 12's 15's, wait wha? prop monster 15 massive, Damage capping eviserates. :yummy: Then Percy opened up a can of Paralysis. You have no idea how cool it was to hear 'Resist' and not 'No effect' :thumbsup:
Thanks to all the NPCs. You guys really make the game for us, and we appreciate it. Saw a lot of new faces, I hope you come back.
I'm sure I am missing some things I wanted to mention, oh well.