June weekend event notes

A few notes on this upcoming Blood isle event:

We are going to be setting up PC area a bit differently this event. Two cabins (usually HOG and GG cabins) are going to be the Morgue and the Aslyum (earth and celestial guilds), they will also serve as overflow sleeping area for NPC's. This overflow may or may not be needed. If it is not, then PC's may be allowed to sleep in them, but they have to make arrangements In-Game to do so.

This is the Blood Islands and these are not your cartoony pirates running around. Blood thirsty killers they are and there will be quite a few KBA's running around. There are also going to be a few "unscaled" mods, but these will be announced before anyone has to go on them. (I warned ye' ;) )

In-Game knowledge:
(anyone can pick up these rumors and such with little ease)

The Blood Islands are to the seas south of Valdanis, Ebrindale and the Ancient Forest
The Blood Islands are to the west of the Island Kingdom of Salamis
The Blood Islands are a haven for Pirates and wanted men
There is a highly dangerous and impossible to navigate coral reef system surrounding the islands
The North Reef passage has recently been made impassable
Tartane is the name of a port city on the southern tip of the Blood Island's main island

Rumors:
The Witch Doctor on the Island is known for conducting strange magical experiments on people.
The Asylum's Ritual Circle is known for flawing rituals cast in it
If you die on the Island, your spirit can be forced to Rez in the Witchdoctor's Hut
There is an Island in the chain that is rumored to be infested with dragons, although none brave enough to check it out has ever come back to prove it.


Stay tuned for more updates
 
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