Local Mages Guild

jwconvery

Spellsword
Greetings,

I will be wandering my way towards your island for the upcoming market day. I am curious about the local law involving scholars and ritual casting. Is there an organized guild of some kind that I need to approve my castings with? Can I place a circle wherever I need?


-Gideon
 
A mages guild is in the works as our land is being built as we speak. We have multiple earth circles along with a celestial circle. We do not have any law against using them but will have to get the permission of those who have made them to enter. As I'm not one I cannot say yay or nay.
Next market day just find one who is invested and ask.

Pyke
HOTH, Mala'kari clan of Aira'yen
 
Excellent.

Thank you,

-Gideon
 
Aloria is an economic kingdom so to think there is no fee would be foolish. Are you a fool? I do not know you but it is often wise I find to expect foolishness from those willing to live the adventurers life style- until proven otherwise. I hope you prove otherwise. I give you credit for reaching out in investigation. So that is something.

Kit
 
Were you addressing me, Kit? If so, thank you for the information. I did not know the name of these lands.

I have no interest in using an existing circle. Casting rituals in circles that others are invested in is never wise. I was merely pleased that there was not an existing guild that would add unneeded complexity.

Since I have your ear for a moment, Kit. Would you expand on why using a shard of Arden could be either legally or morally wrong. Who/What is Arden, and why would I have a piece of him/her/it?

-Gideon
 
I was addressing you. So take it as a compliment but with a word of warning to not be foolish.

One using Shards of Arden have been outlawed by the ruling council of the region. It is punishable by death.

Two what the Shards are is complex- as is how they work. Each time they are used a part of the world is lost. That is the long and short of it- although the actual details behind it are much more complex. What is certain harsh realities come to pass each time one is used. Is it moral to do an action and know that people will suffer or die from it. Morality is something that both culture and individuals must decide separately. What is yours? Really is the question at the heart of the issue. Sayin it is not moral ofcourse is assuming the application of cultural and regional moraes.

Kit
 
I see. That is quite interesting. These shards seem quite dangerous. I am surprised they have not been confiscated.

Thanks to you I wont unknowingly break the law.

-Gideon
 
Kit,

I am interested to hear where you procured the notion that using shards of Arden destroys part of the world. To my knowledge, that is wholely incorrect. Simply put, they are crystallized capsules of Pure Magic, akin to creation. They are outlawed for both personal reasons from Maxwell, as Arden was his friend, and those are the power of his being, and also that they are extremely dangerous when used incorrectly. Not only that, but as an added note, because of a the energy duality of the universe between Creation of and Void, reckless use of creation magic such as the shards empowers the Void, inviting it into our world. I have yet to find out exactly how and where the Void is manifested, but it is certainly manifested somewhere.

- Velnaeus Xevaz, the Seeker.


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So Velnaeus first let us focus on your own words. Using the shards invites Void into the real world. If this is not destruction of the fabric of reality by its very definition you are actually an ediot and I am sorry that I defended you last market. Lets hope I misunderstand your words. Anyone who has adventured for any length of time has heard the various tales of Void destroying entire continents and possibly an entire world once. But lets say for a moment Void is not a factor in this. I have heard of and witnessed about 7 or 8 counts of clear and quite terrible ramifications from the Shards being used. The proof is not entirely clear at the moment of the connection but I certainly believe them to be linked as 1 or 2 coincidences is plausible maybe even probable- but at this point I think its clear they are linked.

Please forgive my harsh tone in the first part of this response as I consider you an ally and know your intentions to be well meaning. But I must warn you that dismissing something as simple as Void entering the world is why people take issue with you. I was proud of you at the hour of your victory over Genesis and want you to savor that but I would hope you learn from the words of wisdom shared by some of our allies. Not all of them mind you- not all are wise...some specialize in passion or in rash action guided by the greater good; but some of what was said to you I would hope is taken to heart. I do want to speak at length in person with you.

Once more Gideon it is too you to make a decision as to what you consider an acceptable risk or not.

Life is full of choices- many choices are hard to live with and others very easy. Each persons threshold for such things differ. But knowing where your heart falls is vital for happiness.

So Gideon- Coffee or Tea which is more civilized?

Kit
 
So Gideon- Coffee or Tea which is more civilized?

Depends on the civilization of course.

I understand your point. Acceptable risk is always subjective to the perceived value.

I am very grateful for the information. It is always good to know what breaks the law and what doesn't.

With thanks,

-Gideon
 
Kit,

You did certainly misunderstand my words, and though you mean well, please refrain from insulting my craft: I am no fool in matters of Void and Creation. I was rectifying the fact that breaking shards themselves do not destroy the plane, like it had been initially thought, and what I thought you were referencing. Their possible interaction with Void, of course, does, and in my eyes, the reason shards should NOT be used is for the very fact that they may invite Void into this world: the other reasons are trifling compared to it. If you were not aware, part of my duty as the Seeker of Creation IS the suppression of the Void, and you will not find another adventurer more apt nor more motivated to do so. As it stands, we will be needing to cleanse the Aspect of Despair of it's Void taint next market day, something that will certainly prove no small task.

As it stands, it seems that Void is already in this realm, as it has been cast at me multiple times by different creatures, one such being Genesis himself. Whether this was him pulling from the already encroaching Void on our plane, or, stars forbid, he coerced with the Void Mage that is my ultimate enemy, I have yet to discern. This will, however, need to be dealt with soon: the adventurers do not want to add Void to our list of things we are actively combating.

- Velnaeus Xevaz, The Seeker.


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Human Kit makes me sad.

-Saro
First Knight of Zhool
Nefairious Queen of Totally Real Nefairious Lands
Heroes of the Haven (HOTH)
 
Gideon -
Battle magic circles and limited circles are welcome. Please use common sense and courtesy when placing circles, so as not to impede others use of common areas.
Ritual casting in general does not require any special permissions unless it is an illegal ritual.
I do not have the list at hand, but it is what I have found to be standard in most lands.
No permanent circles without approval, no summoning of anything, no forcing rituals upon others, no necromancy, etc.

~Baroness Ahlana Antaro Silverbane
 
Gideon, I am curious as to which school you belong and how accomplished you are. You speak of rituals so you must be of some knowledge. I my self am a celestial formalist and seeker of elemental balance.

As for the laws of these shattered lands, it depends wholly which splinter you are currently standing on. The "hub" that we will all be gathering at is without formal laws or rulership. If you step into the mists there are several splinters that you could step out onto, each with their own groups and laws. Sir Nyo, a Knight of Arden, should be joining us and though we are not in his lands still, you can look to him for legal maters.

It will be a pleasure to make your acquaintance.
-Fredrick
 
Gideon, I am curious as to which school you belong and how accomplished you are. You speak of rituals so you must be of some knowledge. I my self am a celestial formalist and seeker of elemental balance.

It will be a pleasure to make your acquaintance.
-Fredrick

Although the Dream realm is a tough place for a proper introduction, I don't want to be rude.

I am a celestial shaman. Still quite new at formal magic, but versed enough to practice.

-Gideon
 
A Celestial Shaman? Forgive me for being surprised, but Shamanic practices do not normally line up with Celestial Magics; I must say, I am intrigued! I would love to sit down next market day and speak of your methods of casting magic, if you would oblige me.

Oh, of course, how rude of me. I am Velnaeus Xevaz, of the Order of Seekers. It will be a pleasure to make your acquaintance, Gideon.

- Velnaeus Xevaz, of the Seekers.


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Gideon. Hello! My name is Saro. The best advice I could give you is to avoid spending long periods of time with Wycliff, err Vel. Bad things tend to happen around him. I once watched him almost permanently kill someone. That's a very frightening thing to watch. Also one time he rifted in with everyone dead/unconscious (I can't recall which). Also, just last market day, he brought Genesis in to town and almost killed everyone. Oh and he managed to have some of us sucked into Genesis and then left us. He says it wasn't his fault he was dragged away, but I'm sure it was.
Kit will tell you that as an adventurer you should not be afraid of death, that you should simply expect it, that when someone drags a scary void Mage into town to murder face everyone, you should not proceed to try to murder face them. While I understand that death is a hazard that comes with adventuring, I don't think it's a good idea to spend your time with someone who attracts it.
I look forward to making your aquantice Gideon!
With love,
Saro
First Knight of Zhool
Nefarious Queen of Nowhere
HOTH
 
All of those things are a matter of perspective, though I can see how your perspective led you to believe such. First, the person who almost permanently died was Ahlana, but I didn't cause it: in fact I'm the one who saved her from it. She was compelled by some outside force to jump into a portal made of every type of magic, and I successfully wrestled her away from it. In the second occurrence, we had ventured to check out a cave where there was a rip in space between our realm and the graveyards. Shades spawned that grew more and more powerful, until we were unable to beat them, and I, being the last adventurer alive, ripped the contract used to take us there, which teleported everyone back to the tavern. Finally, Genesis was a Spirit Mage, not a Void Mage: something other than him was harnessing the void, which I plan to find out. Genesis had stolen the power of many other mage's to use their forbidden magics of Time, Shadow, Blood, the Elemental planes, and one more that I can't seem to remember. He was after my Seeker Spirit, but what drew him to the town was not me: it was one of his followers, who managed to steal a portal into the source of his power, and came to the Tavern to have us help. Regardless of my actions, Genesis would have eventually come after my Spirit, as I am the reincarnation of the First Seeker, bearing the same spirit, which he failed to take in my last life. Oh, and it was FAR from my choice to be taken away from the adventuring party that went in to destroy Genesis' power: Genesis himself force rifted me out, ripped out my Seeker's spirit, turning me into a Hollow, and sent me to the tavern. I can hardly be blamed for such a thing.

For the record, I am not the first adventurer to be hunted down by his enemies and had that burden fall in the town, nor will I be the last. May I remind you that we are STILL dealing with the actions of one of our very own Knights and Baronesses, Despair, which is threatening to destroy this entire PLANE OF EXISTENCE. All adventurers attract danger and trouble, Saro, and none of us are free from blame. Remember that.

- Velnaeus Xevaz, of the Seekers.


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