Mend Armor Storm and Spell Stores

TANK92

Newbie
Can individual charges from a Mend Armor storm be spell stored like the charges from a Magic or Healing storm can be? And if so how many spells slots does one charge take up?
 
Based on the numeric portion of the incant, I’d say 2.
 
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Nope. Here's why: Only battle magic spells can be Stored. The Spell Store isn't smart; it can't figure out what spells "might have been", only spells that actually exist. The second level Mend Armor spell has a value of 20 Mend Armor, so if cast from say an Innate Pyramid monster or with a Spell Augmentation it would be thrown as "20 Spell Mend Armor".

There's no Battle Magic spell that can give "10 Spell Mend Armor". Since that's what Mend Armor Storm charges come out as, the Spell Store can't accept them as they don't line up with any battle magic spell.

The reason it works with Magic Storm / Lesser Magic Storm is that those charges "look like" lower level Evocation Bolts to the Spell Store. For all the Spell Store knows, someone giving a "10 Spell Flame" packet might have Spell Augmented a 2nd level Evocation Bolt, so it's happy to accept it as a 2nd level spell. But this only works because it *exactly* lines up with a battle magic spell.

-Bryan Gregory
ARC
 
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