Seattle_Jim
Newbie
The national board has begun posting full announcements on rules, addendum additions, regional/national events, Alliance updates, etc on their board and we will be passing it on to you, for those of you who do not read that national board, though I highly encourage you to do so.
"The following text was approved by a 75% majority of voting Alliance owners. Have issues with this rule? Please post discussions in the Alliance RULES forum.
This text will be entered into Alliance Ritual Databases, announced via the Addendum. Local campaigns are welcome to immediately begin enforcing this, but it is recommended that you wait until the database update has occurred and an official Addendum has been released for the Nero Alliance.
Arcane Armor:
The level of armor protection desired by the caster determines the difficulty rating of the Arcane Armor ritual. At the time of casting,the ritual caster may choose to create the ritual of a lower value than the maximum for that difficulty level. For example, the ritual
caster may cast the ritual at Armor Protection Level Four and createm an 18 point Arcane Armor. Please note, if higher waylay protection is desired, the ritual may be cast at armor protection level 5 with waylay protection 3 and the caster may choose to create any size suit
of 25 and under. This allows for classes that may not wear 25 points of armor to gain additional waylay protection.
Base Difficulty, Difficulty Rating 3, 3 Reagents, Armor Protection
Level 1: up to 5 Points, 1 Point Waylay Protection
+2 Difficulty, Difficulty Rating 5, 4 Reagents, Armor
Protection Level 2: up to 10 Points, 1 Point Waylay Protection
+4 Difficulty, Difficulty Rating 7, 5 Reagents, Armor
Protection Level 3: up to 15 Points, 2 Points Waylay Protection
+8 Difficulty, Difficulty Rating 11, 7 Reagents, Armor
Protection Level 4: up to 20 Points, 2 Points Waylay Protection
+16 Difficulty, Difficulty Rating 19, 15 Reagents, Armor Protection
Level 5: up to 25 Points, 3 Points Waylay Protection
+22 Difficulty, Difficulty Rating 25, 21 Reagents, Armor Protection
Level 6: up to 30 Points, 3 Points Waylay Protection"
"The following text was approved by a 75% majority of voting Alliance owners. Have issues with this rule? Please post discussions in the Alliance RULES forum.
This text will be entered into Alliance Ritual Databases, announced via the Addendum. Local campaigns are welcome to immediately begin enforcing this, but it is recommended that you wait until the database update has occurred and an official Addendum has been released for the Nero Alliance.
Arcane Armor:
The level of armor protection desired by the caster determines the difficulty rating of the Arcane Armor ritual. At the time of casting,the ritual caster may choose to create the ritual of a lower value than the maximum for that difficulty level. For example, the ritual
caster may cast the ritual at Armor Protection Level Four and createm an 18 point Arcane Armor. Please note, if higher waylay protection is desired, the ritual may be cast at armor protection level 5 with waylay protection 3 and the caster may choose to create any size suit
of 25 and under. This allows for classes that may not wear 25 points of armor to gain additional waylay protection.
Base Difficulty, Difficulty Rating 3, 3 Reagents, Armor Protection
Level 1: up to 5 Points, 1 Point Waylay Protection
+2 Difficulty, Difficulty Rating 5, 4 Reagents, Armor
Protection Level 2: up to 10 Points, 1 Point Waylay Protection
+4 Difficulty, Difficulty Rating 7, 5 Reagents, Armor
Protection Level 3: up to 15 Points, 2 Points Waylay Protection
+8 Difficulty, Difficulty Rating 11, 7 Reagents, Armor
Protection Level 4: up to 20 Points, 2 Points Waylay Protection
+16 Difficulty, Difficulty Rating 19, 15 Reagents, Armor Protection
Level 5: up to 25 Points, 3 Points Waylay Protection
+22 Difficulty, Difficulty Rating 25, 21 Reagents, Armor Protection
Level 6: up to 30 Points, 3 Points Waylay Protection"