Plot Announcements 24.SEP.2018

MaxIrons

Knight
Marshal
Hello everyone!

This is to make sure that everyone can get the proper plot announcements for the 02-04 NOV 2018 Alliance Oregon game.

1. Due to rapid turn around, only group down times will be accepted and they must be received no later than 30.SEP.2018. We cannot give any exceptions to this as this will only leave four weeks to write your downtimes and prep for a big change.

2. Speaking of the big change, the next campaign will not be in Foxbridge. Keep an eye for the in game announcement, but this has the following out of game effects. Foxbridge workshops will not be available in the Auros mountains, and will need to be repurchased. We request that PCs change cabins from where they normally stay unless there is a medical requirement (need for the electric cabin or such). Greater Circles will be in place at the location. This is not Sedovia, but rather a Sedovian war camp. This will have effect on how justice is handled. Sedovian law holds sway in the camp as long as you're nominally a Sedovian. If you are officially aligned with one of the other camps (see below) you'll be released to that camp for justice and you represent that camp to the other camps.

3. Other camps. At this time there are three factions who have separate camps in the Auros mountains and make up the forward base. First is the Sedovian Army, next is a Valenzian Flame Unit, and finally is a Savage Land Warband. You are welcome to seek placement in any of the camps, and the far cabins at Camp Kiwanilong (Pioneer 1 & 2) will be reserved as representing bunking at one of these other camps. For ease of play, you can get to/from these bunks in real time.

4. There will be non-Sedovian camps (such as those aforementioned Valenzian and Savage Lands camps) that will be indicated by Info Cards on the site.. Once you have located the Info Card, or been told where these non-Sedovian camps are, you do not need to go out to these cards and then to Monster Camp if you wish to interact with NPCs in these camps. However, the people in these camps are as busy as you adventurers are in yours, so if you're looking for a specific NPC in Monster Camp and their player is not there, well, the NPC is not there.

5. Monsters and NPCs may be found out in the woods free-roaming. Maybe undead are attacking the Valenzian camp, and if not intercepted there are consequences. Maybe Red Branch Sylvanborn scouts are keeping distrustful eyes on the Sedovian encampment. Maybe they run into each other out there. With that said, we have limited NPCs to do these things, and would love folks to come volunteer some time, which brings me to:

6. We are going to start giving GS to people who do an NPC shift for us. If you come do so, you can get 10 GS per shift, 20 if it's a field fight. No more than 60 GS may be awarded this way (enough to blanket an event). If you really want to work in NPC camp that much, we'd love to have you for a full game. ;) During gthis time your PC will go do something outside the camp, visit another camp, take a watch, either on the perimeter or from a pocket... Just something off somewhere else.
 
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