I'm in for the review:
1. Which PC stayed in character and kept things "In-Game" throughout the entire event?
I'm going with Joe's new biata character. I could see doubt on his face at times trying to figure his new guy out yet I saw him plow through it going louder rather than more introspective. I think that is very much the way to do it.
2. Who had the best costuming?
I'm going with Vicki the blue.
3. What was the one thing that could use improvement from this event and how?
The Thrast (the evil piranha fish) double hook mod. I was prepping the double hook when I got seven people that were already taking off to do their mod... which turned into what was almost literately 'everyone else' when they made it down to the cabin. Because of the time (both getting the double hook going against the weather and the actual IG time reasons) I rushed it and didn't make the adjustments needed for a sudden challenge boost like doubling up the badguys. It made any small thing that was confusing into a lot of confusing things for the players actually playing the Thrast. I won't leave something like that to chance again nor will I be afraid to make people wait just a little bit longer so that everyone has a good time.
4. What was your favorite role-play moment of the event?
Pretty much everyone dealing with me as the prop-that-could-talk-in-incoherent-symbolism using a kobald of all things to translate.
5. What did you enjoy most about the event? Why?
I got to try out a new way to operate a costuming/propmonster mesh and I learned a great deal doing it.
More so I got to see how the rain, as crappy as it was, just turns us all into players. When everyone in the room looks outside, staff, npcs, players, plot, all of us and sighs wanting to do more it's just awesome to see the lines blurred between us. We were all just players trying to do whatever we could to get a good time out of our Saturday. Thanks again for having our backs guys.