Saephis
Squire
Back by @Cedric -demand...
...today I'm going to badger you with another poll about Shield Sizes.Sounds like time for another Saephis poll....
There's been some discussion around 'is this safe', 'is this needed', and 'should weapons scale with player size', so let's get some input. There's a lot of on-and-off topic discussion in this thread, but please keep this thread's topic on physical Shields only.Weapon, Armor, and Combat Changes
Shields are now much easier to measure. Any size shield may be used in Alliance combat, so long as it is safe and reasonably considered a “shield” by a Rules Marshal – no trying to pick up a picnic table and using it as a “shield”! With this change, the Turtling rules are removed from the game (head and other unsafe shots are of course still illegal!).
- Shields and Armor
When working with these new Shield rules, please remind your playerbase that there are many ways to get around players using Shields:
- The Shatter and Disarm weapon skills will now Shatter or Disarm a shield when they strike it
- The Shatter and Disarm spells can be also used to remove Shields from usability
- Teamwork is always the most effective way around a shield; two people working together can always flank around a shield, or a spellcaster and a fighter working together to force their target to choose between taking packets and taking weapon blows, and so forth.