obcidian_bandit
Count
The wording of the Spirit Store ritual:
My question is this:
When determining physical properties of creatures in golems (specifically High Magicking someone into a Master Construct), do any abilities/attributes stack? Are any ignored completely? That is, if a creature with strength 6 is stored in a golem body that was created to have strength 4, does the creature swing an extra +4 (for the body that it is in), an extra +6 (the better of the two) or an extra +10 (the 'cumulative value')? What I'd like is a general ruling, so we don't have to ask once each for strength, threshold, immunities, vulnerabilities, 'heals from,' etc.
The wording of the Spirit Vessel ritual:A spirit stored within a golem body would have that body's full abilities in addition to their own. Memories, skills and knowledge are transferred with the spirit.
While for different rituals, the Spirit Vessel ritual imposes the additional restriction that the physical properties of the creature and the golem body aren't cumulative. I believe this to be the intent of the Spirit Store ritual as well, but it's not actually spelled out in the text.If the spirit is stored in a golem body the spirit will acquire the physical abilities (but not the memories, skills or knowledge) of the golem body (such as strength or threshold) in conjunction with its own (though it is not cumulative). Memories, skills and knowledge are transferred with the spirit.
My question is this:
When determining physical properties of creatures in golems (specifically High Magicking someone into a Master Construct), do any abilities/attributes stack? Are any ignored completely? That is, if a creature with strength 6 is stored in a golem body that was created to have strength 4, does the creature swing an extra +4 (for the body that it is in), an extra +6 (the better of the two) or an extra +10 (the 'cumulative value')? What I'd like is a general ruling, so we don't have to ask once each for strength, threshold, immunities, vulnerabilities, 'heals from,' etc.