** Liddia tries to remain calm during this dream but, it is apparent that she is distressed **
Hello Everyone,
I am now home and wanted to provide all of you what I have collected about the True Name Bandits. I will need all of your help going forward to prevent the Mystics from being enslaved even more. There are three of them, a human, a biata and a stone elf. The human was the first to learn of True Name Magic, he lost his friend a Mystic during a great battle. With the Mystic's last breath he told the human of true names and provided him his true name. Then the biata and the stone elf joined to research. The biata wants to become a griffin to free his people and the stone elf did not tell me of his motives.
The knowledge of their names must be quested for. To defeat them I will need all 10 syllables of their names plus a physical link to them.. They are so well versed in the magics and bound together as one as this Hannibal persona they have created that I will need this physical link for Arya to actually break their magics so I can defeat them. The rings they wear are what binds them together in the persona more than anything. I will need to to gather the rings.
Each of the bandits have hidden their names, woven protections from prying eyes that will have to be overcome.
Han is the Stone Elf
Ni is the Biata
Bal is the Human
Han has placed the other 9 syllables into Stoneelves, they are blocked behind mental ltraps of the most ingenious designs. Anyone who focuses on getting the name will be drawn into the trap and be able to solve it, but only someone with mind powers will be able to walk into the situation with an even playing field, perhaps even an upper hand. I have someone tracking the stone elves for me and I will know when they are in town. At the adventurer market that comes in March I think it is likely one of their number will be making a delivery to Hitch 42m per my contact's request. I am not telling anyone the name of the contact to protect them, as they have taken a great risk to get me this information.
Ni has placed his names into various sites of necromantic power or into undead. The first one is inside a truly unique flesh golem of balance. " Only in the balance of Necromancy and Earth can it be defeated. " I am not sure what this means specifically but, I trust that Eric will be able to see the truth in this golem. The golem is residing in the basement of a small abandoned farm house in Northshire. The land there is perfectly good but has had a series of failed crops.
Bal’s names are not hidden so much as they are tied to places that gave him power. He is unique in the trio as the others have learned and mastered true name magic, he simply is true name magic. It is part of him so completely at this point that there is no beginning or end. All due to accident or providence whichever word you prefer. There are three battlefields as I have been told. The battle of beginnings, the battle of heroism, the battle of vengeance. All three are in the Ternian Empire. The first battle field is on a crossroads from the spirit wood and the Empire. There is a waystone at this crossroads luckily for me. Three of his names are there. We need to simply survive long enough and they will be yours. The land will give me the memory but the land is scarred deeply from the actions of those days. Perhaps I may even say the land made Bal. A greater human, a master of true names. My contact calls him a "boy who lost his friend."
Please, let me know if you can help. I have no want for any rewards in this you can have all the treasure. I need this information to give to Arya.
Thank you,
Lady FallingStar
Hello Everyone,
I am now home and wanted to provide all of you what I have collected about the True Name Bandits. I will need all of your help going forward to prevent the Mystics from being enslaved even more. There are three of them, a human, a biata and a stone elf. The human was the first to learn of True Name Magic, he lost his friend a Mystic during a great battle. With the Mystic's last breath he told the human of true names and provided him his true name. Then the biata and the stone elf joined to research. The biata wants to become a griffin to free his people and the stone elf did not tell me of his motives.
The knowledge of their names must be quested for. To defeat them I will need all 10 syllables of their names plus a physical link to them.. They are so well versed in the magics and bound together as one as this Hannibal persona they have created that I will need this physical link for Arya to actually break their magics so I can defeat them. The rings they wear are what binds them together in the persona more than anything. I will need to to gather the rings.
Each of the bandits have hidden their names, woven protections from prying eyes that will have to be overcome.
Han is the Stone Elf
Ni is the Biata
Bal is the Human
Han has placed the other 9 syllables into Stoneelves, they are blocked behind mental ltraps of the most ingenious designs. Anyone who focuses on getting the name will be drawn into the trap and be able to solve it, but only someone with mind powers will be able to walk into the situation with an even playing field, perhaps even an upper hand. I have someone tracking the stone elves for me and I will know when they are in town. At the adventurer market that comes in March I think it is likely one of their number will be making a delivery to Hitch 42m per my contact's request. I am not telling anyone the name of the contact to protect them, as they have taken a great risk to get me this information.
Ni has placed his names into various sites of necromantic power or into undead. The first one is inside a truly unique flesh golem of balance. " Only in the balance of Necromancy and Earth can it be defeated. " I am not sure what this means specifically but, I trust that Eric will be able to see the truth in this golem. The golem is residing in the basement of a small abandoned farm house in Northshire. The land there is perfectly good but has had a series of failed crops.
Bal’s names are not hidden so much as they are tied to places that gave him power. He is unique in the trio as the others have learned and mastered true name magic, he simply is true name magic. It is part of him so completely at this point that there is no beginning or end. All due to accident or providence whichever word you prefer. There are three battlefields as I have been told. The battle of beginnings, the battle of heroism, the battle of vengeance. All three are in the Ternian Empire. The first battle field is on a crossroads from the spirit wood and the Empire. There is a waystone at this crossroads luckily for me. Three of his names are there. We need to simply survive long enough and they will be yours. The land will give me the memory but the land is scarred deeply from the actions of those days. Perhaps I may even say the land made Bal. A greater human, a master of true names. My contact calls him a "boy who lost his friend."
Please, let me know if you can help. I have no want for any rewards in this you can have all the treasure. I need this information to give to Arya.
Thank you,
Lady FallingStar