Muir
Fighter
You like intrigue, you just dont like pvp ( the two dont always go hand in hand). Ive always gotten a vibe in alliance, and to me it is weird, that a large number of people fairly closely associate their actual selves, with their character, and this is part of what seems to make conflict between characters and pvp (social or physical, or any stripe) a bit of a dirty word because it gets too real to quik or so thats the impression I get. Is this the case or is there something else I am missing? Its an alien mindset to me- I come from a basically all pvp background with wod materials.
Look at it from an out of game perspective. First here is an unhealthy attitude among some players that their character is an investment as well, so they are highly resistant to anything bad happening to it because 'I paid money to get that character to that level'. In a WoD LARP, if you get PK'd or dead via plot, the most you're out is usually a few months of EXP, which comes relatively quickly there. When you've got a lot of 10+ year old characters around (and there are a huge number of those in the Midwest alone, much less the coasts) you start to see people getting much much more risk averse.
Secondly, few people want to be 'That Guy' who killed someone else's cherished PC. Bad blood happens, and it isn't that easy to just go to a different Alliance game if you've made yourself persona non grata to the OOG social structure at the one you're at. I'm sure there are people around here who would rather not play with me because I have strong opinions on the Internet.