Recent content by Agnar

  1. Agnar

    Members of Alliance

    If you feel like what I wrote was an attack then I would say that's your own issue. It's honestly light-years more measured than what I was originally going to write. I am clearly addressing the angry posts of the owners and not those of the players with legitimate questions. Questions are one...
  2. Agnar

    Members of Alliance

    .
  3. Agnar

    Members of Alliance

    The change of ownership is a done deal. It's understandable that those who it wasn't sold to would be upset. For the good of your players you should at least have a conversation with the new ownership before you make a decision to stay or go. And if you do decide to go your own way then do so...
  4. Agnar

    Making everyone important.

    What did Dave say that was "slinging disagreements"? Did I miss something?
  5. Agnar

    Proposal: Reduce Negation abilities

    Why Scout? Hobling Fighter OHE, style master (for some reason), +8 Prof, Parry x1, Racial Dodge x20, Read and Write, Herbal Lore, Alchemy x3, free build x5 (save for read magic) Swing 10 all day with a bit more body and armor and have your Spell Parries.
  6. Agnar

    Racial features: Ogres

    Without saying the actual words it is clear that the rulebook description is referencing Bushido and seppuku.
  7. Agnar

    Racial features: Ogres

    While we're at it should we remove the pseudo-Japanese RP from the Dark Elves as well? That seems like it could be pretty offensive.
  8. Agnar

    Proposal: Reduce Negation abilities

    Players can barely just ADD the numbers of the damage they are taking properly now. You want them to do percentages? This isn't a computer game that does the math for you. Negation is the best and simplest way to go. If anything I would get rid of Return effects. To be brutally honest here...
  9. Agnar

    Making everyone important.

    Scrolls are not anywhere near as easy to use as Alchemy. You have to have actually read the scroll and touch the packet to it. They really only work well when attached to a shield or to re-up after a battle. Alchemy can be "cauliflowered" like spells and you can choose whichever Alchemy effect...
  10. Agnar

    Proposal: Reduce Negation abilities

    Seconded
  11. Agnar

    Making everyone important.

    If Alchemy was only usable in the day it was produced then that would be one thing, but the fact that Alchemy can be stockpiled is part of what makes it so overpowered. Removing the main defense against it just makes it even worse.
  12. Agnar

    Making everyone important.

    Making Poison Shield an Alchemy only thing makes Alchemy even more ridiculously powerful than it already is.
  13. Agnar

    Damage scaling

    Keep in mind that some people play fighters that don't WANT all the per day stuff because they want to keep things easy and simple. There are actually players out there who don't know all the verbals and all the rules. I don't understand them, but they're there :P
  14. Agnar

    Damage scaling

    If done incorrectly this could make Fighter even worse than it already is under this system...
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