Azmodeous
Apprentice
Alternately, make Weapon Proficiency and Backstab a passive -- like Wand Damage -- calculated off how much build a character has into the appropriate abilities, with the same 'burst damage' that Spells have, found through offensive (currently Prepare to Die) skills. The proposed rules still push Alliance entirely toward burst damage, not steady damage, so this would seem the appropriate proposal/direction to take.
After reading this and speaking with others, I'm interested to see what the overall opinion is on this proposition.