Recent content by Polare

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    Diversity Committee: Applicants Needed!

    The Alliance Diversity Committee recommends interventions that promote an inclusive culture in which diversity adds value to each chapter and the national organization. Interventions will… Help Alliance players demonstrate respect for diverse people and perspectives. Support all players’ voices...
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    Help with high level channeling build and required gear

    IMO the single biggest benefit to Channeling is that it gives so much flexibility in how much you want to throw. If I memorize an 8th level Evocation Bolt, I've got a single 40 to throw. That's it, no choices. One shot. If I have 40 points of Channeling Pool to throw, I have a lot of options. If...
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    Help with high level channeling build and required gear

    I find Channeling to be a great source of sustained "something to throw" throughout the day. Being able to throw 5s and 10s for a long time is equivalent to an archer, with the bonus of being able to switch elements and do damage even if you hit their cloak/shield/what-have-you. The downside of...
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    New Alliance Chair

    Greetings, Alliance players! I've recently had the honor of being approved as the next Alliance Chairperson by the Owners. I greatly appreciate the work done by the prior Alliance Chairs (John, Renee, Michelle, Christina, Ali, and Matt), whose preparation makes my job much easier! I see the...
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    Resolved Magic Spellbook Tags

    Spellbooks are contained within physreps as described in the ARB and PG. They can contain multiple spellbook tags. Once a Physrep has a non-times ever Ritual cast on it, it becomes indestructible and unchangeable. Spellbook physreps can have multiple spellbook tags (including mundane writing)...
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    2.0 Conversion Deadline Approaching

    Also : Remind your friends who haven't played in a while! If they think they might return at some point, get them to convert their tags now while they still can!
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    2.0 Conversion Deadline Approaching

    Good afternoon folks! 2.0 has been in play for a while now and most players have converted most of their stuff. However, the final deadline for conversion is this upcoming June (June 2020); any 1.3 Ritual Scrolls, Magic Items, or Production tags which changed will no longer be eligible for...
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    Resolved Turn Undead

    This is resolved in the final ARB 2.0 (it's a 1st level spell). -Bryan Gregory ARC
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    Alliance Rulebook: 2.0

    I'm pleased to announce the final 2.0 ARB is now available: https://alliancelarp.com/alliancerulebook.pdf Any further ARB 2.0 rules updates will be made as official errata on the ARC forums. I'm told that this version will be going to print for a paperback ARB shortly. If you have ARB 2.0...
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    Nov Auction Lot #1 (of 18): (General) Heroic Interception

    An It must be able to Intercept using their own skills to make use of these magics.
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    Resolved Do players take damage from too-hard hits?

    The reason it's not defined as a hard and fast item in the ARB is because it really does depend on the specific situation, chapter, and environment. If someone hits you too hard, it is always OK to call a Hold to let them know (as you note in your item A). Beyond that, how specifically to...
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    Nov Auction Lot #1 (of 18): (General) Heroic Interception

    The Red Thorns bid four Cows for these magics!
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    Nov Auction Lot #9 (of 18): (General) Mystic Smith

    The Red Thorn tribe bids 6 Cows.
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    Nov Auction Lot #5 (of 18): (General) Arcane Armor

    The Red Thorns will bid three Dwellings for this paper!
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    Nov Auction Lot #13 (of 18): (General) Spell Swap

    The Red Thorns bid eight Cows!
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