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    [.11] Alternative Slayer Idea

    Looking at the Monster Slayer list Animal Construct Cursed Dragon Extraplanar Creature Fey Goblinoid Humanoid Insect Griffin, Hunter, Rider Magical Creature Lupoid Ogroid Plant Reptoid Trolloid Undead It feels to me that undead is really the only one that is a problem. I propose the following...
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    [.11] Alternative Life Idea

    What about making a lower level 'lesser life' spell or potion. like 'reinforce spirit'. Say something that if you have it cast on you while dead, you still resurrect, but the death doesn't get marked on your character card. This still makes dying a cost, but will remove the character from the fight.
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    November 9-11 Pre-Reg Info Dump

    After logging into the new system, I don't see my character. How do I go about "This means that if you are an existing player, you will need to make sure that you have a character setup in the new online character manager"?
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    [.11] Armor Enchanments

    If someone was wearing an enchanted rep with Arcane Armor, could they use the enchantments and the Arcane armor? Do the armor enchantments have to be worn or equipped to be used?
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    [.11] Armor Enchanments

    Did anyone find an answer to this?
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    In search of Millet

    Thank you all. Millet has been acquired.
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    In search of Millet

    I have stopped by 2 stores looking for millet for making packets. WinCo was even sold out. Does anyone have any that they could bring to game to sell me? Thanks a ton David K
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    Seaking Arcane Armor for This Coming Gather

    Greeting friends. My previous suit of armor has expired, and I have yet to obtain a replacement. In the meantime, I am seeking one that I could borrow for a few days. It need not be able to travel the mists. If you have one that you could spare it would be greatly appreciated. In thanks, Maven...
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    Proposal: Reduce Negation abilities

    This is the perfect example of why takeouts are less prevalent than consistent damage. This crunchy monster has 1 Parry. So if I want to use an eviscerate on it, I need to use 2, or a whole level worth of build. And since you can parry for another person, if I get jumped by three of these, I...
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    Proposal: Reduce Negation abilities

    I feel like with that many dodges and spell parries, you may want to trade in 3 of those dodges for 6 more parries and 6 more free build.
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    Experiences of a Fighter in 2.0

    I think that the largest problem is that almost every class can almost only buy offensive skills with a few one shot defensive skills thrown in. For instance, there is no way for my fighter to gain additional static defensives( Can't increase armor and even in the new rules you have to rep more...
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    Scholar vs. Archer Damage Comparison

    This seems like an excellent tool to help drive balancing. As a note, the base sheet has an archer shooting 350 arrows a day, or 700 arrows in a weekend. This seems high.
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    Persistent Damage Cost Change

    I REALLY want to be able to call 'throat punch'
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    Persistent Damage Cost Change

    I would prefer something like that to the current 2.0 proposal, although for simplicity I would recommend increasing the cost of crit attacks and decreasing the number needed instead of doing keep half. Or drop them to 5 minute duration, which I think would be even better.
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    Race Balance: Hoblings

    To be fair, Dryads only get 1/2 cost herbal lore and resist binding, which in my opinion is worse than resist poison, but I know that others disagree. To get that, they have costume and makeup requirements, as well as a number of restrictions in 1.3 (armor and edge weapons). I am all for doing a...
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    Persistent Damage Cost Change

    The big problem I see with disarm/shatter, it that they are duplicate effects that casters also get, 2 of them can effectively remove creatures from combat unless they have defenses, and they are battle magic scrollable. Also both fighters and rogues get the same skills. This seems to me the...
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    [0.9] Why is Ritual Use different for each class?

    The Rule "Rituals which are powered daily must be “activated” through use of a new ability, Ritual Use. This replaces any previous Skill or Spell expenditure that was required as part of the Ritual; now, when using one of these Rituals, the only thing you spend is the Ritual Use point and the...
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    Experiences of a Fighter in 2.0

    Based on the current magic item proposal, I do not expect the number of takeouts to drop significantly, but to perhaps shift more toward spells (instead of elemental and poison). It is possible that other changes may cause this to happen Since a 30th level fighter can use spell parry 20 times a...
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    Why do Fighters and Rogues scale down but Scholars do not?

    I see a lot of people in these threads saying that the reason that 2.0 is acceptable is because spells are limited and proffs/backstabs are unlimited. But the stated reason for scaling is to address "One of the most oft-cited reasons I hear from players who try once or twice and don't come back...
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    Experiences of a Fighter in 2.0

    Except not by fighters in 2.0, since they have to hit the wand. Also many of the high level things I fight with wands have them enchanted and spirit locked.
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