Feldor
Specialist
There seems to be some preference to do away with the current slayer style. I know at least one playtest asked people to not bring slayers; and commented that it worked well.
Maybe as an alternative slayer idea:
When death striking, you may append to the end of the killing blow call "TYPE slayer" (example: "killing blow 3" becomes "killing blow 3 elemental slayer"). If the NPC acknowledges taking the slayer, the person doing the killing blow is healed for 15/30/45 depending on the level of the ritual.
This avoids the awkwardness of needing to ask the npc if they are affected during combat time by a given slayer.
This also leaves open the option of using slayer like the silver blade example in the rulebook for LCO monsters.
This is not as strong as the current slayer ritual, and is not intended to be. Its intended instead to provide some self healing for big fighters; and to avoid some of the current awkwardness around the way the current ritual works.
Maybe as an alternative slayer idea:
When death striking, you may append to the end of the killing blow call "TYPE slayer" (example: "killing blow 3" becomes "killing blow 3 elemental slayer"). If the NPC acknowledges taking the slayer, the person doing the killing blow is healed for 15/30/45 depending on the level of the ritual.
This avoids the awkwardness of needing to ask the npc if they are affected during combat time by a given slayer.
This also leaves open the option of using slayer like the silver blade example in the rulebook for LCO monsters.
This is not as strong as the current slayer ritual, and is not intended to be. Its intended instead to provide some self healing for big fighters; and to avoid some of the current awkwardness around the way the current ritual works.