Search results

  1. T

    Why do Fighters and Rogues scale down but Scholars do not?

    I ran a rough five year example through the online build calculator at 8 full weekend events and 12 monthly blankets per year. I felt this would be reasonable-ish for someone playing in a single chapter over the course of each year. Ending build totals are below: Year one: 90 Year two: 131 Year...
  2. T

    Experiences of a Fighter in 2.0

    Our playtesting this weekend generated relevant examples that support your observation.
  3. T

    Experiences of a Fighter in 2.0

    @mikestrauss was this the experience you encountered in your playtesting? We've conducted four full logistics periods worth of playtesting out here, and found that martial characters drop way too fast across the board to these effects. I'd be curious to know if your playtesting resulted in...
  4. T

    Experiences of a Fighter in 2.0

    As a Fighter who right now is most likely switching to Scholar in v2 for the sole reason of supporting their team, for whom the game is otherwise unapproachable in its 0.9 form, I will still be maxing out at 62 points of armor. Armor being infinitely renewable and martial damage being so...
  5. T

    Experiences of a Fighter in 2.0

    San Francisco's population contains a very small number of Celestial Scholars and Rogues, when compared to sample sizes of other classes. Earth Scholars, Earth Templars and Fighters are the majority of our character base.
  6. T

    [Balance] What is the best class in the current [1.3] Rules?

    Is this poll rating classes without any itemization options? Or should we account for the currently proposed item list?
  7. T

    Should Flurry be a national rule or a local rule?

    Awesome! Thank you very much for the clarification @Sspyndel
  8. T

    Should Flurry be a national rule or a local rule?

    This is actively being looked at. It has not escaped notice.
  9. T

    Should Flurry be a national rule or a local rule?

    Adding language such as "joining (thing) in addition to" can help avoid these situations.
  10. T

    Should Flurry be a national rule or a local rule?

    The players objecting to Flurry seem to be voicing that they enjoy Alliance combat exactly as it is now. That's probably one of the reasons they started playing it. This post seems to sound like it's telling them to no longer play Alliance, and go play something else, so that this heavily...
  11. T

    Should Flurry be a national rule or a local rule?

    Flurry provides no language supporting quarter for people struck in the head / face / neck / groin or having sustained any type of injury or disorientation, or who are in immanent physical danger. That is simply a function of responsible player culture.
  12. T

    Should Flurry be a national rule or a local rule?

    The Flurry rule continues to be presented as a safety rule, but appeaes to add no unique or meaningful changes that actually support player safety. The Flurry rule can trigger for people who are simply standing in place, like a deadlocked line fight, a caster, or an archer. There is no...
  13. T

    Experiences of a Fighter in 2.0

    As a side note from our playtesting, it did not appear from our wrap up discussion that any of our player character playtesters purchased Hearty at all. We had at least five players playing a version of Fighter. I know there have been discussions about higher body totals in v2, but I have not...
  14. T

    Persistent Damage Cost Change

    I'm not saying it's better. I'm just pointing out that it exists.
  15. T

    Persistent Damage Cost Change

    Under the current 0.9 Paragon packet, there is an option where your Weapon Proficiencies count as Scholarly skills for the purposes of wands.
  16. T

    Poll Compedium

    This is outstanding! Thank you very much for hosting these!
  17. T

    Experiences of a Fighter in 2.0

    I agree wholeheartedly with these statements.
  18. T

    Persistent Damage Cost Change

    As someone who actively plays a Fighter, if v2 went live today as currently written, I would no longer play this class. The restrictions on Proficiencies are a strong contributing factor to this decision.
  19. T

    V2 Virtual Q&A, July 17th

    Hey everyone! The v2 virtual Q&A is back on the calendar! The below post may look familiar to some of you, but please take the time to review it if possible. It is absolutely critical that questions are sent through to me in advance. In an effort to encourage a structured environment, and...
  20. T

    v2 Virtual Q&A, July 17th

    Hey everyone! The v2 virtual Q&A is back on the calendar! The below post may look familiar to some of you, but please take the time to review it if possible. It is absolutely critical that questions are sent through to me in advance. In an effort to encourage a structured environment, and...
Back
Top