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  1. Azmodeous

    .10 - Unintended Consequences of Targeting Rules

    So, I'm curious how the crazy armor totals are supposed to help me, as a fighter, (or anyone else) when 62/124 points of it are effectively removed by a single weapon swing/packet. If you're fighting a heavily armored opponent, shatter wins out against slay. It is almost as bad as another...
  2. Azmodeous

    Bone armor?

    I'd recommend using either xlpe or eva foam carved out with a Dremel or another rotary tool before plasti dip and paint. Sent from my SM-G900P using Tapatalk
  3. Azmodeous

    Damage scaling

    Thanks for your support. . . ;P Sent from my SM-G900P using Tapatalk
  4. Azmodeous

    Damage scaling

    Working on it now!
  5. Azmodeous

    June/July 2017 Favorite Moments

    I know I'm a bit late to the game here, but I still wanted to thank everyone who showed up! I had a great game and I was super excited to see so many new faces! Here are a few of my favorites: -2 AM stealth mod! PCs operated smoothly and the NPCs kept the tension up. -There's an engineering...
  6. Azmodeous

    Damage scaling

    After reading this and speaking with others, I'm interested to see what the overall opinion is on this proposition.
  7. Azmodeous

    Persistent Damage Cost Change

    Firstly, I don't count crit attacks to be constant damage, 10 minutes is't that long in a wave battle and if you'd taken 20 of them with Build A, then you'd have less disarms and a better way to deal with weakness and with damage thresholds. Secondly, I think that maybe I am not properly...
  8. Azmodeous

    Persistent Damage Cost Change

    Actually, trap globes make it so that rogues can throw elemental silence. Also, I'm not saying make them widely available make it so that it's only available every 30, 40, 50 build.
  9. Azmodeous

    Persistent Damage Cost Change

    That is what I was trying to say: If WP/BA went away and weapon damage went up like wand damage from scholarly skills there would have to be more options available for fighter and rogue skills. I was simply stating a few effects that already exist as suggestions and I have plenty more like...
  10. Azmodeous

    Persistent Damage Cost Change

    I'm sorry, but I don't believe that people are that boring and know that given other viable options for skills, they'll take them. Say something like: "gut shot" one swing with the nausea carrier, "throat punch" one swing with the silence carrier, hamstring... slow, sever spine... paralysis...
  11. Azmodeous

    Persistent Damage Cost Change

    This has got to be my favorite possible way to truly solve the damage bloat issue, not to mention it directly addresses the other issues with "fighter skills." I appreciate you bringing up Hamstring and "Throat punch" from my first post in the new rules forum. I think that something like them...
  12. Azmodeous

    Persistent Damage Cost Change

    I've said it in the fighter skills post and I'll say it again here: If the character kept half of the crit attacks/back attacks (rounded up, down, whatever) when they bought a weapon prof I'd have no problem with it. For example WP 1 costs 4 crit attacks, so you get back 2. The next one requires...
  13. Azmodeous

    Experiences of a Fighter in 2.0

    I was almost positive this thread was about fighter skills. . . [emoji14] Sent from my SM-G900P using Tapatalk
  14. Azmodeous

    Experiences of a Fighter in 2.0

    Straight forward, I play a fighter in Seattle and occasionally Oregon and if it weren't for cloaks, I would have perm'd some time in the last two years. Without some sort of spell/poison defense being made accessible to fighters within their tree, I know that I will no longer be able to play a...
  15. Azmodeous

    Weapons for sale! [Big West]

    I do not possess skills to run such an auction. Who would you suggest as auctioneer? -Bjorn
  16. Azmodeous

    Weapons for sale! [Big West]

    I am Bjorn and I have the following weapons (physreps with tags) that will be sold by silent auction by Tal Herroth at the large gather here in a few days. If you are outbid, you will be given the chance to up your bid. (All bids will be in Gold!)
  17. Azmodeous

    Fighter skill ideas

    I would love for it to be like rock paper scissors! It would then be left largely to chance. If you build a balanced pve game and then throw in pvp, there will be balancing issues with the classes. If you're building the monsters off of players abilities anyways, then it won't be a problem to...
  18. Azmodeous

    Fighter skill ideas

    I have read through the .8 rules and still see a large power gap. I understand that the game is a cooperative one, but it has and supports PvP. To make, or revise, a game that has PvP, first you balance the classes off of each other trying to make it so that with class skills and mundane items...
  19. Azmodeous

    Fighter skill ideas

    I'm realizing that I'm late to the party here, I just joined this group so I haven't read through all of the previous posts. Still, I wanted to throw some of my ideas into the ring even if someone might have already proposed them. I play Bjorn the fighter in the Seattle chapter. I have...
  20. Azmodeous

    Searching for an earth formalist

    I will be coming to the gather here in a few days and need a few rituals cast. I will compensate you for your time. -Bjorn
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