A few days ago on the Chicago Discord, I asked @tieran , Head of ARC a bunch of questions involving the new packet. He has offered to re-answer those questions here.
Archery: Does the bonus coating effect with workshops no longer exist?
Bonus Armor: Due to equipment like “Healthstoring Plate”, Bonus Body should also be a codified game term alongside Bonus Armor.
Broken Items: Can Claws be broken?
Indomitable Will: Can this ability be combined with other mettle discounts?
Ritual Talisman: With these new requirements, what visually distinguishes a talisman and a catalyst?
Craft Superior Equipment: Can Ritual Magic Talismans be cast on Superior Equipment?
Workshops: Does workshop help with Crafting points to spend on other crafting abilities or does it only bump craft Adventuring equipment?
Crafting Rituals: Will there be solely crafter versions of rituals or can both a crafter or scholar use the same talisman that falls in their respective schools?
Crafting Materials: With the mention of excess Crafting Material potentially being lost during production making, does that mean Crafting Material tags/reps will be worth more than one CP?
Cloak Other via Tinkering: Can I Cloak Massive?
Deft Dosage: Could this be used in conjunction with Quick Salve considering both require expending a potion?
Healing/Harming Blades: Is there a count and physical requirement to absorb? Does the potion need to be in their hand and touching the weapon? Is the verbal call “absorbed” or “X spell Effect Absorbed”?
Efficient Protectives: Do they have to say the incant again when the spell affects them?
Enhance Weapon (silver): With the new silvering rules, can you not enhance an already made weapon?
Immovable Shield: What is the verbal call for this Guard?
Automatic Injector: Is this being done at logistic or whenever during the LP?
Deadman’s Switch: Just to be clear, the trap tag “set” on the character’s body? Does the trap tag and rep need to be on the body? Additionally, is this being done at Logistics or during the LP. If during LP, if the meditate is interrupted, does the trap go off?
Armor Patch: Is there an official rep requirement for this?
Alchemy Globe Trap: With poison being a material attack, can alchemy globe traps now be guarded the same as weapon traps?
Good Night Tea: What are the Rep requirements?
Liquid Courage: Is the verbal call for the Guard “Alternate Effect”?
Howlbear Brew: Is the crippling exhaustion an RP effect? If so, how long should the player be under that RP effect after coming back from 0 Body?
Eat Me Not: How does that play out on the battlefield? Do they immediately say “No Effect” if an Engulf starts or at the end of the counted action?
Congealing Powder: Is this the very next swing with the weapon? Can this be used in conjunction with Poison Cache or Viscous Poisons?
Elemental Runed Weapon: What is the verbal call for the swing?
Moonshield: What does “made along with a strengthened shield” mean? Do they have to be created at the same time or that the shield used in the construction of the Moonshield must already be strengthened?
Bag of Cats: Can assassinate or other fancy weapon skills be used, like stunning strike?
Archery: Does the bonus coating effect with workshops no longer exist?
Bonus Armor: Due to equipment like “Healthstoring Plate”, Bonus Body should also be a codified game term alongside Bonus Armor.
Broken Items: Can Claws be broken?
Indomitable Will: Can this ability be combined with other mettle discounts?
Ritual Talisman: With these new requirements, what visually distinguishes a talisman and a catalyst?
Craft Superior Equipment: Can Ritual Magic Talismans be cast on Superior Equipment?
Workshops: Does workshop help with Crafting points to spend on other crafting abilities or does it only bump craft Adventuring equipment?
Crafting Rituals: Will there be solely crafter versions of rituals or can both a crafter or scholar use the same talisman that falls in their respective schools?
Crafting Materials: With the mention of excess Crafting Material potentially being lost during production making, does that mean Crafting Material tags/reps will be worth more than one CP?
Cloak Other via Tinkering: Can I Cloak Massive?
Deft Dosage: Could this be used in conjunction with Quick Salve considering both require expending a potion?
Healing/Harming Blades: Is there a count and physical requirement to absorb? Does the potion need to be in their hand and touching the weapon? Is the verbal call “absorbed” or “X spell Effect Absorbed”?
Efficient Protectives: Do they have to say the incant again when the spell affects them?
Enhance Weapon (silver): With the new silvering rules, can you not enhance an already made weapon?
Immovable Shield: What is the verbal call for this Guard?
Automatic Injector: Is this being done at logistic or whenever during the LP?
Deadman’s Switch: Just to be clear, the trap tag “set” on the character’s body? Does the trap tag and rep need to be on the body? Additionally, is this being done at Logistics or during the LP. If during LP, if the meditate is interrupted, does the trap go off?
Armor Patch: Is there an official rep requirement for this?
Alchemy Globe Trap: With poison being a material attack, can alchemy globe traps now be guarded the same as weapon traps?
Good Night Tea: What are the Rep requirements?
Liquid Courage: Is the verbal call for the Guard “Alternate Effect”?
Howlbear Brew: Is the crippling exhaustion an RP effect? If so, how long should the player be under that RP effect after coming back from 0 Body?
Eat Me Not: How does that play out on the battlefield? Do they immediately say “No Effect” if an Engulf starts or at the end of the counted action?
Congealing Powder: Is this the very next swing with the weapon? Can this be used in conjunction with Poison Cache or Viscous Poisons?
Elemental Runed Weapon: What is the verbal call for the swing?
Moonshield: What does “made along with a strengthened shield” mean? Do they have to be created at the same time or that the shield used in the construction of the Moonshield must already be strengthened?
Bag of Cats: Can assassinate or other fancy weapon skills be used, like stunning strike?