Auto injector is referring to non-instant durations. Sleep has a duration of 5 minutes. See attached. Also please do not use the spell/skill descriptions in the cma as they have not been updated. Please use the 2.1 draft 10 rulebook
No, it would still fix a sleep. The issue being brought up is that the word instant is used in the description for sleep, although it definitely has a timed duration.Wait a minute; so you are now saying that if you prep your auto injector with an Awake it does not fix a sleep effect? Why would you even have this ability in your auto injector than?????
Spells/effects have instantaneous effects. Paralysis, Sleep, Charm, etc. but they all have a duration. 5 minutes, 5 minutes, 10 minutes, etc.It says the same thing... auto injector doesn't mention "duration" unclear wording that needs to be corrected then.
Higher Manifestation doesn't need to call out that Spark can't be used with it since Higher Manifestation states its allowing someone to channel elements and use their channeling pool. Spark does not use any part of the channeling pool.Page 69.
Higher Manifestation does not call out that Spark cannot be used with it (it mentions Sources, which is helpful but doesn't answer the Spark issue
David,I believe i asked this question once before , but did not get an answer, when this new rulebook is finalized will it come hard out in a printed form?
David Raatz
This has been reviewed.Page 9 current:
You may also purchase Spellcrafting Reagents for 50
Goblin stamps. These Reagents may only be used at the
event you purchase them, and only for the purpose of
Spellcrafting.
Recommended:
You may also purchase Spellcrafting Reagents for 50
Goblin stamps each.
This has been reviewed.Hello Docs! Thank you for the continuing opportunities to have a direct impact by providing backup on the Rulebook.
"Logistics Period" is mentioned frequently throughout the text, but never clearly and concisely defined. Perhaps a prime spot would be in the Logistics section?
The grammar is wrong here. The way it is written any alchemy globe would need to be 32 cubic inches. That would be one heck of a large packet! It should be alchemy globe traps, explosive traps, and scroll trap physreps . . .Explosive traps are missing from the Traps Physrep section. I assume it should be included with globe and scroll traps.
• Alchemy Globe, Explosive, and Scroll Trap physreps must be a minimum of 32 cubic inches, with no dimension less than one inch.